| name | svelte-runes |
| description | Implement Svelte 5 runes correctly. Use for reactive state, props, effects, $state.raw, $derived.by, $props, and $bindable. |
| metadata | {"last_updated":"2026-05-14","verified_against":"Svelte 5 official docs and current local skill refresh"} |
Svelte Runes
Quick Start
Which rune? Props: $props() | Bindable: $bindable() |
Computed: $derived() | Side effect: $effect() | State: $state()
Key rules: Runes are top-level only. $derived can be overridden
(use const for read-only). Objects/arrays are deeply reactive by
default; use $state.raw for large data replaced wholesale.
Example
<script>
let count = $state(0); // Mutable state
const doubled = $derived(count * 2); // Computed (const = read-only)
$effect(() => {
console.log(`Count is ${count}`); // Side effect
});
</script>
<button onclick={() => count++}>
{count} (doubled: {doubled})
</button>
Reference Files
For @attach and other template directives, see the
svelte-template-directives skill.
Notes
- Use event properties like
onclick, and {@render children()} in layouts
$derived can be reassigned (5.25+) - use const for read-only
- Use
createContext over setContext/getContext for type safety
- Use
$inspect.trace to debug reactivity issues
- Prefer
$derived.by for multi-line derivations
- Avoid state updates inside
$effect; effects are an escape hatch
- Effects do not run on the server; don't wrap effect bodies in
if (browser)
- Last verified: 2026-05-14