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conductor-motion

Generate hand-crafted web animation patterns as self-contained HTML: typewriter/rotator effects, progress bar simulations, file review state machines, staggered reveals, terminal status displays, streaming AI-response demos, popover/dialog/toast lifecycles, Lottie orchestration, scroll-driven sequences. Behavioral animations that simulate live software. Triggers on typewriter effect, progress animation, stagger reveal, terminal animation, streaming text, AI demo animation, toast animation, data simulation, product demo animation, loading sequence, conductor motion.

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tdimino/claude-code-minoan
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1 de setembro de 2026 às 15:36
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SKILL.md
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name
conductor-motion
description
Generate hand-crafted web animation patterns as self-contained HTML: typewriter/rotator effects, progress bar simulations, file review state machines, staggered reveals, terminal status displays, streaming AI-response demos, popover/dialog/toast lifecycles, Lottie orchestration, scroll-driven sequences. Behavioral animations that simulate live software. Triggers on typewriter effect, progress animation, stagger reveal, terminal animation, streaming text, AI demo animation, toast animation, data simulation, product demo animation, loading sequence, conductor motion.
argument-hint
[--mode typewriter|progress|file-review|stagger-reveal|terminal|lottie-compose|streaming-text|top-layer|full-page|catalog] [--pacing slow|medium|fast] [content args]
# Conductor Motion Generate the mid-layer animation patterns that make product marketing sites feel alive — typewriter simulations, progress bar choreography, staggered content reveals, Lottie sequencing, and scroll-driven animation compositions. These patterns simulate live software through animation alone. Deconstructed from [ConductorAI.com](https://www.conductorai.com/) (Webflow, GSAP 3.15, Lottie, vanilla JS). ## Quick Start ```bash # Typewriter hero with word cycling python3 scripts/conductor_motion_generator.py --mode typewriter \ --base-text "Accelerating" \ --words "complex approvals,investigations,e-discovery,FOIA review" \ --output typewriter.html # Progress bar simulation python3 scripts/conductor_motion_generator.py --mode progress \ --title "search initialization" --doc-count 1324 \ --rows "QUERY_RECEIVED,INPUT,ELECTRONIC SIGNATURE,JURISDICTION" \ --output progress.html # File review state machine python3 scripts/conductor_motion_generator.py --mode file-review \ --files "Report_Q4.xlsx,Contract_Draft.pdf,Audit_Log.csv" \ --output file-review.html # Full landing page with all patterns python3 scripts/conductor_motion_generator.py --mode full-page \ --output landing.html # Effects catalog (all modes demonstrated) python3 scripts/conductor_motion_generator.py --mode catalog --output catalog.html ``` Or let Claude generate directly from the templates and references. ## Motion Interview When invoked without `--mode`, the skill runs a brief motion interview: 1. **Content type** — What are you animating? (hero section, product demo, status dashboard, landing page) 2. **Pacing** — What tempo? (slow/deliberate, medium/professional, fast/urgent) 3. **Patterns** — Which effects? (typewriter, progress, file-review, stagger, terminal, lottie, or all) 4. **Color scheme** — Dark or light background? 5. **Design tokens** — Use existing `DESIGN.md` / `.design-context.md`, or defaults? Output: `.motion-context.md` consumed by generation phase. If `.design-context.md` exists with MOTION_INTENSITY dial set, skip the pacing question and derive from that value: - MOTION_INTENSITY 1-3 → slow - MOTION_INTENSITY 4-6 → medium - MOTION_INTENSITY 7-10 → fast ## Modes | Mode | Template | Patterns Composed | |------|----------|-------------------| | `typewriter` | `assets/templates/typewriter.html` | Hero rotator + type-on + blinking cursor | | `progress` | `assets/templates/progress.html` | Progress bar + counter + dot-leaders + processing dots + staggered rows | | `file-review` | `assets/templates/file-review.html` | File list + state machine (unreviewed→processing→reviewed) + status indicators | | `stagger-reveal` | `assets/templates/stagger-reveal.html` | Hero cascade + section reveals + IntersectionObserver scroll triggers | | `terminal` | `assets/templates/terminal.html` | Timestamps + status typing + search result counters + progress sync | | `lottie-compose` | `assets/templates/lottie-compose.html` | Lottie player (via `--lottie-src`) + responsive variants + scroll-synced playback; SVG slot placeholders when no source is set | | `streaming-text` | `assets/templates/streaming-text.html` | AI-response streaming: chunk-buffered text + scroll anchoring + stop/regenerate + polite announcements | | `top-layer` | `assets/templates/top-layer.html` | Popover + dialog + toast lifecycles via @starting-style, allow-discrete, and overlay transitions | | `full-page` | `assets/templates/full-page.html` | Typewriter hero + progress + stagger reveals + file review composed into a landing section | | `catalog` | `assets/templates/catalog.html` | Visual reference: live demos of typewriter, progress, file review, stagger, terminal, and Lottie slots | ## Color System All effects read from `--cm-*` CSS custom properties. Override at `:root` to re-theme. Default: dark scheme with `#4F7BF7` brand accent. Light scheme swaps bg/text polarity. Full token reference (dark, light, easing, timing): `references/design-tokens.md` ## Composition Parameters | Parameter | Range | Default | Effect | |-----------|-------|---------|--------| | `--pacing` | `slow \| medium \| fast` | `medium` | Speed multiplier: slow=1.5x duration, fast=0.6x | | `--stagger` | `100–400` | `200` | Milliseconds between sequential reveals | | `--typing-speed` | `20–80` | `45` | Base ms per character typed | | `--typing-variance` | `0–40` | `18` | Random variance added to typing speed | | `--easing` | `cubic \| quart \| linear` | `cubic` | Swaps the rAF `ease` alias: easeOutCubic, easeOutQuart, or linear | | `--hold-duration` | `500–3000` | `1100` | Ms to hold typed word before deleting (typewriter/terminal) | | `--color-scheme` | `dark \| light` | `dark` | Background/foreground polarity | | `--font` | font name | `Geist` | Primary font (loaded via Google Fonts CDN) | | `--accent` | hex color | `#4F7BF7` | Override `--cm-brand` | | `--lottie-cdn` | `boolean` | `false` | Include lottie-web CDN script in `<head>` | ### Content Parameters (per mode) **typewriter**: `--base-text`, `--words` (comma-separated), `--cursor` (char, default `|`), `--no-loop` (type the list once, settle on the last word) **progress**: `--title`, `--doc-count`, `--rows` (comma-separated labels), `--progress-duration` (total ms, default 6000), `--start-percent` (default 5) **file-review**: `--files` (comma-separated filenames with extensions), `--review-speed` (ms per file) **terminal**: `--status-items` (comma-separated), `--result-count`, `--result-label`, `--no-timestamps` (hide the timestamp column) **lottie-compose**: `--lottie-src` (URL to .json, loaded into `data-lottie-slot` containers), `--no-lottie-loop`, `--no-lottie-autoplay` **streaming-text**: `--prompt` (user message), `--response` (response text; `||` separates paragraphs) **top-layer**: `--toast-messages` (comma-separated) Every flag above is implemented in the generator and covered by the eval suite — a flag that doesn't change output is a bug, not a placeholder. Stagger-reveal content (items, directions) is authored directly in the template rather than injected via CLI; direction variants are documented in `references/stagger-reveal-patterns.md`. ## Architecture ``` ┌──────────────────────┐ │ .design-context.md │ ← from /shape (optional) │ DESIGN.md tokens │ ← from /design-md (optional) └──────────┬───────────┘ │ ┌──────────▼───────────┐ │ Motion Interview │ ← asks pacing, patterns, content │ (skip if --mode set) │ └──────────┬───────────┘ │ ┌──────────▼───────────┐ │ .motion-context.md │ ← pacing, patterns, content data └──────────┬───────────┘ │ ┌─────────────────┼─────────────────┐ ▼ ▼ ▼ ┌────────────┐ ┌────────────┐ ┌────────────────┐ │ Template │ │ Token │ │ Content │ │ Selection │ │ Application│ │ Injection │ │ (mode→html) │ │ (--cm-*) │ │ (user data) │ └──────┬─────┘ └─────┬──────┘ └───────┬────────┘ │ │ │ └────────────────┼────────────────────┘ ▼ ┌──────────────────────┐ │ Single-file HTML │ │ (inline CSS + JS) │ │ CDN: fonts only │ │ (+ Lottie if needed)│ └──────────────────────┘ ``` ## Animation Engine Internals Easing functions, timing constants per mode, and pacing multiplier tables: `references/design-tokens.md` Key: `easeOutCubic` (`t => 1 - Math.pow(1-t, 3)`) is the default. Pacing multiplier scales all durations — slow=1.5×, medium=1.0×, fast=0.6×. Stagger delays scale at 0.8× the multiplier. ## Gotchas (What Claude Gets Wrong Without This Skill) 1. **Reaches for GSAP or Framer Motion.** These patterns are vanilla JS — no framework needed. GSAP adds 30KB for effects achievable with `requestAnimationFrame` and CSS transitions. 2. **Uses `transition: all` for reveals.** Triggers layout on every property. Explicitly list `opacity` and `transform` only. 3. **Forgets `prefers-reduced-motion`.** Every single effect must show its final state immediately under reduced motion. Claude skips this ~60% of the time. 4. **Uses `Date.now()` in animation loops.** Not monotonic, drifts on clock sync. Must use `performance.now()`. 5. **Hardcodes colors instead of CSS custom properties.** Makes re-theming impossible. All colors must go through `--cm-*` tokens. 6. **Leaves `will-change` on permanently.** Reserves GPU memory for the life of the element. Add before animation, remove after. 7. **Generates typing effects without a cursor.** The blinking cursor is what sells the illusion of a human typing. Without it, it looks like a broken render. 8. **Animates `width` for progress bars.** The fill is a full-width element scaled with `transform: scaleX()` from `transform-origin: left` — compositor-only, no reflow per frame. Sync `aria-valuenow` in the same tick. 9. **Puts stagger delays in JS `setTimeout` chains.** Use CSS `transition-delay: calc(N * var(--cm-stagger))` so pacing changes propagate from one token. 10. **Builds file review UI with `innerHTML`.** XSS vector when filenames come from user input. Use `textContent` + DOM construction. ## Implementation Rules 1. **Vanilla only.** No React, Vue, Svelte, Angular. Plain HTML + CSS + JS. These are marketing page embeds — a framework adds 30-100KB for effects that need <2KB of JS. 2. **Single-file output.** Everything in one HTML file. CDN imports for fonts only (+ Lottie when needed). Single-file means drag-and-drop into any CMS or Webflow embed block. 3. **`requestAnimationFrame` only.** Never `setInterval` for visual animation loops. `setInterval` permitted only for non-visual state cycling (e.g., "PROCESSING..." dot count). 4. **`performance.now()` for timing.** Never `Date.now()` in animation tick functions. 5. **`prefers-reduced-motion` required.** Every animated effect shows its final state immediately when reduced motion is preferred. No motion, no transitions. 6. **Visibility API integration.** Pause all animation loops when `document.hidden === true`. Resume on visibility change. 7. **`will-change` lifecycle.** Add `will-change: opacity, transform` before animation starts, remove after completion. Never leave it permanent. 8. **`--cm-*` tokens everywhere.** Never hardcode colors, timing, or typography — always reference custom properties. 9. **Guard double-initialization.** Every init function checks `dataset.{name}Init === "true"` before proceeding. Without this, hot-reload in dev tools or Webflow's live preview runs init twice, doubling all animations. 10. **Viewport meta required.** `<meta name="viewport" content="width=device-width, initial-scale=1">`. Without it, mobile browsers zoom to 980px default, breaking all clamp() sizing. 11. **Touch and resize handlers.** Responsive recalculation on `resize` (debounced 80ms). Touch-friendly interaction targets. 12. **Accessible by default.** `aria-hidden="true"` on decorative elements (cursors, spinners). `role="progressbar"` with `aria-valuenow` synced on every visual update. All content readable without JS: templates ship `<html class="no-js">`, JS swaps it for `is-loaded`, and initial-hidden styles apply only under the loaded class — JS-built sections carry static final-state markup that init clears. 13. **Font: Geist + Geist Mono.** Via Google Fonts CDN. `-webkit-font-smoothing: antialiased`. Geist's monospace numerals and tight letter-spacing match the ConductorAI source. The mono variant is essential for terminal displays and dot-leader alignment. ## Anti-Patterns - Never use `transition: all` — explicitly list each property and duration - Never animate `width`, `height`, `top`, `left`, `margin`, `padding` — use `transform` and `opacity` only - Never hardcode stagger delays in ms — use CSS custom property `--cm-stagger` multiplied by index - Never omit `prefers-reduced-motion` — every effect needs it, no exceptions - Never animate off-screen elements — guard with IntersectionObserver or page-load class toggle - Never use `Date.now()` in rAF loops — `performance.now()` is monotonic and sub-ms accurate - Never leave `will-change` on permanently — it reserves GPU memory; add before, remove after - Never assume typing text is single-line — handle `white-space: nowrap` on the typing container, not the parent - Never use pure white `#FFFFFF` as text in dark mode — use `--cm-text` (`#E8ECF4`) for less eye strain - Never play Lottie animations eagerly on mobile if they're below the fold — use IntersectionObserver - Never create typing effects without cursor — the cursor sells the illusion - Never hardcode file extensions in the file-review pattern — parse from filename See `references/anti-patterns.md` for expanded explanations with code examples. ## Generator Script ```bash python3 scripts/conductor_motion_generator.py \ --mode typewriter|progress|file-review|stagger-reveal|terminal|lottie-compose|full-page|catalog \ --pacing slow|medium|fast \ --stagger 200 \ --typing-speed 45 \ --easing cubic \ --color-scheme dark|light \ --accent "#4F7BF7" \ --output output.html ``` Mode-specific content flags documented under Composition Parameters. ## Validation ```bash python3 scripts/validate_conductor_motion.py output.html ``` Checks: viewport meta, `--cm-*` properties, no framework imports, `requestAnimationFrame` present, `prefers-reduced-motion` media query, `performance.now()` in animation code, font-smoothing, `aria-hidden` on cursors, `document.hidden` visibility check, no `transition: all`, no `setInterval` for animation, no layout-triggering property animation, no `.style.width` assignment in JS, `aria-valuenow` synced when a progress fill animates, visibility pause flags actually consulted by their loops, and no-js/is-loaded gating wherever content starts at `opacity: 0`. ## References Load on-demand when implementing specific patterns: | Reference | Covers | |-----------|--------| | `references/design-tokens.md` | Full `--cm-*` token system: dark/light schemes, easing functions, timing constants per mode, pacing multiplier | | `references/typewriter-patterns.md` | Hero rotator + type-on variants, timing constants, cursor styles, visibility API, word cycling state machine | | `references/progress-simulation-patterns.md` | Progress bar, easeOutCubic tick, counters, dot-leaders, staggered rows, processing dots | | `references/stagger-reveal-patterns.md` | Hero cascade, section reveals, IntersectionObserver, scroll-triggered, double-rAF technique | | `references/file-review-patterns.md` | State machine (unreviewed→processing→reviewed), template cloning, status indicators, SVG icons | | `references/terminal-display-patterns.md` | Status typing, timestamps, dot-leaders, search result counters, progress sync |
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