Skip to main content

loop-engineering

The engineering loop - select, advance, distill, deliver - for running a work session on a project. Invoke when STARTING a session or picking the next thing to work on; sizing a unit of work or matching it to your model tier; running long/autonomously and deciding pace or when to stop; deciding where a learning should live (lesson vs memory vs project-level skill); or wrapping up a unit/session (commit, report, handoff note).

Informações da origem

Repositório
telagod/code-abyss
Última atividade na origem
5 de julho de 2026 às 12:03
Idioma detectado do SKILL.md
inglês
Estrelas
244
Forks
33

Opções de instalação

Por padrão, está selecionado o prompt que primeiro revisa a origem. Você pode mudar para um comando direto ou baixar uma cópia local.

Revise os arquivos de origem

Leia o SKILL.md e os arquivos complementares exibidos pelo SkillsMP antes de decidir se vai instalar.

Explorador de arquivos
5 arquivos

Exibindo SKILL.md

SKILL.md
Instruções da origem · Visualização somente leitura
user-invocable
false
name
loop-engineering
description
The engineering loop - select, advance, distill, deliver - for running a work session on a project. Invoke when STARTING a session or picking the next thing to work on; sizing a unit of work or matching it to your model tier; running long/autonomously and deciding pace or when to stop; deciding where a learning should live (lesson vs memory vs project-level skill); or wrapping up a unit/session (commit, report, handoff note).
# Loop — the engineering cycle: select, advance, distill, deliver Rule content lives in the four files below; this SKILL.md only routes (`doctrine/04-maintenance.md` governs edits to this bundle too). ## Route by moment | You are about to… | Read (in this folder) | |---|---| | Start a session; choose the next unit; size it; decide who/which tier runs it | `select.md` | | Push a unit forward; wonder if you're stalled; pace an unattended run | `advance.md` | | Decide where a learning goes — lesson, memory, project-level skill, or nowhere | `distill.md` | | Claim a unit done; commit; report; end the session | `deliver.md` | A full pass is `select.md` → `advance.md` → `distill.md` → `deliver.md`, once per unit of work; re-enter at `select.md` §5 after each landing. ## Scope and neighbors This bundle is the **outer cycle** that sequences the others across a session and a project. *Whether/how to delegate and judge* (escalate, done-gate, ask-user) is `doctrine`; *how to work a problem* once inside a unit (investigate, design, execute, verify, write) is `methods`; domain judgment is the matching domain bundle. When this bundle and `doctrine` both fire, doctrine first — its three non-negotiables apply inside every phase of the loop. ## The stance **A project advances as a sequence of landed loops, and compounds only if each loop distills.** Progress is landed deliverables, not activity (`advance.md` §3); the next session's speed is this session's runway (`deliver.md` §4); and the institution grows one filed learning at a time (`distill.md` §1) — that is how weak sessions get strong.
Ver no GitHub