com um clique
story-memory-checkpoint
剧本项目需要可恢复的连续性压缩或交接安全状态(而非全量上下文重载)时使用。
Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.
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剧本项目需要可恢复的连续性压缩或交接安全状态(而非全量上下文重载)时使用。
Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.
Baseado na classificação ocupacional SOC
剧本创作根编排技能。按意图-媒介-阶段-输出-约束进行路由,加载最小化协议+规范+原子组件。覆盖叙事、商业和交互式剧本。
在起草前需要具体的受众匹配诊断或目标段落说明时使用。
需要明确的硬边界、软约束和后期审查门控地图时使用。
在大纲前需要更强的角色、关系或世界观规则时使用。
需要广告、品牌或短视频转化导向的脚本时使用。
任务需要在生成前制定受限的上下文加载计划,或当前加载策略有上下文腐蚀风险时使用。
| name | story-memory-checkpoint |
| description | 剧本项目需要可恢复的连续性压缩或交接安全状态(而非全量上下文重载)时使用。 |
Use this skill when the user needs to pause and resume a long screenplay project, hand current story state to another agent or human, or preserve continuity without reloading a whole draft or room archive.
Agent should proactively suggest a checkpoint at E2E stage transitions between these stages:
idea → premise(story engine about to be committed)premise → character(character continuity needs locking before world-building)character → structure(story engine may shift when plot form takes over)structure → scene(character and event continuity must be locked before writing pages)Do not auto-suggest checkpoints for single-step requests or trivial continuations. A checkpoint is warranted when losing state would cost meaningful re-work.
A minimal story_memory_checkpoint must include:
For serial or long-form work, also include arc-budget spend and remaining high-value turns.
When reloading from a checkpoint:
story_memory_checkpoint: current state, unresolved promises, invariants, dual-track rhythm, arc-budget status when relevant, next safe entrypoint, priority source surfaces, and drift warnings.When certainty = lost:
Ask: "What is the last thing you were certain about in this story before you got lost?" One confirmed story truth is the right starting point for a checkpoint. Do not produce a full state compression — produce one anchor first.
When certainty = certain:
Apply the full checkpoint workflow: lock span → compress current state → record unresolved promises and invariants → separate dual-track rhythms → return with next safe entrypoint and drift warnings.
When focus = event:
Event-layer checkpoints should record: what has already been spent (turns, reveals, escalations) and what arc budget remains. Do not retell the plot; record the pressure-state.
When focus = character:
Character-layer checkpoints should record: active wants, outstanding lies, unresolved wounds, and open relationship debts. These are the continuity liabilities that cause drift in resumed work.
When focus = world:
World-layer checkpoints should record: which world rules have been explicitly established, which have been implied but not confirmed, and which remain unset and thus canonically open.
wp.story-memory-checkpointrb.story-memory-checkpointka.cross-protocol-referral-edgeska.dual-track-rhythmka.room-artifact-ladderka.script-as-coordination-artifactka.serial-arc-budgetingka.story-memory-checkpoint