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Execute qualquer Skill no Manus
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engine-overview

// Engine overview for FlatRedBall2. Start here for any game development task. Covers what the engine does automatically vs what game code must implement, the frame loop, bootstrapping, and known stubs. Trigger when starting a new game, needing to understand the engine architecture, or unsure how FlatRedBall2 works.

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updated:29 de maio de 2026 às 07:22
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