| name | houdini-camera-light |
| description | Authoring skill — create and edit cameras and lights, frame the Scene Viewer, and report active camera/view state through typed tools. Pair with houdini-render for viewport capture and ROP render execution. |
| license | MIT |
| compatibility | dcc-mcp-houdini 0.1+, Houdini 20.5+, dcc-mcp-core 0.17+ |
| allowed-tools | Bash Read Write Edit |
| metadata | {"dcc-mcp":{"dcc":"houdini","layer":"domain","stage":"authoring","version":"1.0.0","tags":["houdini","camera","light","hlight","viewport","view","lookthrough","authoring"],"search-hint":"create camera light hlight intensity color exposure focal resolution frame view look through","tools":"tools.yaml"}} |
houdini-camera-light
Typed camera and light authoring for agents. All tools are affinity: main.
View tools (frame_view, get_view_state) are UI-aware: in a headless
hython session they return a structured warnings payload with
framed: false / ui_available: false instead of failing.
Tool groups
camera: list_cameras, create_camera, update_camera.
view: frame_view, get_view_state.
light: create_light, update_light.
Tracer-bullet flow
create_camera(parent_path="/obj", name="shotcam", focal=50, resolution=[1920,1080])
create_light(light_type="distant", intensity=2.0, color=[1,0.95,0.9])
frame_view(camera_path="/obj/shotcam", node_path="/obj/geo1")
get_view_state() → confirm active_camera
- hand off to
houdini-render (capture_viewport / render)
Light/camera parameter writes are defensive (set only when the parm exists), so
they tolerate hlight::2.0 vs older hlight and Karma/Mantra camera variants.