Blender reusable light rigs, HDRI/world setup, light grouping, and render-view controls
Blender material presets, shader assignments, texture images, and color-management helpers
Blender texture, lighting, ambient-occlusion, and transfer-map baking helpers
Blender local asset metadata, project context, publish manifests, and package prep
Blender scene, mesh, material, animation, and export readiness validation
Blender add-on development diagnostics, reloads, UI metadata, and environment checks
Blender rigid body, cloth, collision, and simulation cache tools
Blender Geometry Nodes group, modifier, and exposed input tools