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maya-dynamics

Authoring stage - classic Maya dynamics primitives: rigid bodies, force fields, and field connections. Use for small simulation setup steps before baking with maya-animation. Not for keyframe editing (maya-animation), mesh modeling (maya-mesh-ops), or viewport output (maya-render).

Overview

Authoring stage - classic Maya dynamics primitives: rigid bodies, force fields, and field connections. Use for small simulation setup steps before baking with maya-animation. Not for keyframe editing (maya-animation), mesh modeling (maya-mesh-ops), or viewport output (maya-render).

Install command
npx skills add https://github.com/loonghao/dcc-mcp-maya --skill maya-dynamics

Copy and paste this command into Claude Code to install the skill

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UpdatedMay 26, 2026 at 13:06
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