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lunco-ui

LunCoSim UI architecture and panel implementation patterns. Use this skill whenever working on any user interface for the LunCoSim solar system simulation โ€” adding panels, building dashboards, creating inspectors, spawning UI, telemetry displays, docking layouts, themes, or anything involving egui, bevy_workbench, or WorkbenchPanel. Also use when the user mentions CommandMessage, WidgetSystem, or 3D world-space UI. Even if the request seems simple (like "add a button"), use this skill because the panel registration and command patterns are project-specific and not obvious from Bevy alone.

Overview

LunCoSim UI architecture and panel implementation patterns. Use this skill whenever working on any user interface for the LunCoSim solar system simulation โ€” adding panels, building dashboards, creating inspectors, spawning UI, telemetry displays, docking layouts, themes, or anything involving egui, bevy_workbench, or WorkbenchPanel. Also use when the user mentions CommandMessage, WidgetSystem, or 3D world-space UI. Even if the request seems simple (like "add a button"), use this skill because the panel registration and command patterns are project-specific and not obvious from Bevy alone.

Install command
npx skills add https://github.com/LunCoSim/lunco-sim --skill lunco-ui

Copy and paste this command into Claude Code to install the skill

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UpdatedApril 12, 2026 at 12:06
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