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LunCoSim
GitHub creator profile

LunCoSim

Repository-level view of 72 collected skills across 3 GitHub repositories.

skills collected
72
repositories
3
updated
Oct 7, 2026
repository explorer

Repositories and representative skills

run-modelica
unclassified

Recipe for running Modelica models and building experiments/graphs in lunica (LunCoSim), driven from the HTTP API with curl. Trigger whenever you need to: launch the workbench, open/compile a Modelica model, run it live (interactive realtime) or as a fast…

Oct 7, 2026
authoring-vessel-controllers
unclassified

Author vehicle controllers in LunCoSim so spacecraft, landers, rovers, and drones can move, fly, drive, land, or accept pilot control. Use when adding or debugging autopilot, GNC, guidance, waypoint following, thruster response, manual takeover, a Modelica…

Oct 7, 2026
author-rhai-tool
unclassified

Create, extend, register, or debug a reusable LunCoSim Rhai tool library for live USD authoring, component linting, inspection, or test support. Use when a task needs a new `name::function(...)` tool, a typed USD plan builder, a read-only requirement report,…

Oct 7, 2026
test-via-api
unclassified

How to verify luncosim changes end-to-end without asking the user to click. Trigger whenever a UI flow needs verification — a new diagram, a fix to drill-in, a screenshot to confirm a regression, a smoke test of any reflect-registered Event command. The…

Oct 7, 2026
usd-projection
unclassified

Extend or diagnose LunCoSim's USD-to-ECS projection: add a supported prim or attribute, trace an ignored field, or fix edits that fail to persist, undo, replicate, or render. Use for `lunco-usd*` machinery and document-owned ECS state. Prefer this skill for…

Oct 7, 2026
use-asset-library
unclassified

Add or locate LunCoSim assets under `assets/`: USD components, WGSL shaders, Modelica models, SysML requirements, or event-driven Rhai policies. Use for discovery, spawn palette entries, `lunco://` references, Twin-mounted assets, source programs, or web…

Oct 7, 2026
performance-profiling
unclassified

Diagnose or improve LunCoSim FPS, physics time, periodic stalls, Builder versus View differences, terrain/render cost, or Tracy captures. Use when performance must improve architecturally without changing BigSpace, substeps, shadows, terrain quality, or image…

Oct 7, 2026
edit-usd-assembly
unclassified

Create or modify a reusable LunCoSim USD assembly such as a rover, lander, payload, or sensor mount through the live headful Assembly Editor. Use when the user must see each change in the running window, give feedback between edits, and the agent must inspect…

Oct 7, 2026
Showing 8 of 43 collected skills.
constellation-design
aerospace-engineers-172011

Design and analyze satellite constellations and distributed space architectures. Use this skill for Walker constellation patterns, coverage analysis, inter-satellite links, orbital shell design, collision avoidance, spectrum coordination, and deorbit…

Mar 2, 2026
cost-modeling
aerospace-engineers-172011marine-engineers-and-naval-architects-172121

Perform parametric cost estimation and ROM (Rough Order of Magnitude) costing for space missions. Use this skill to generate lifecycle cost estimates using CERs, compare launch costs, estimate operations budgets, and support cost-driven trade studies. Trigger…

Mar 2, 2026
eclss-assessment
aerospace-engineers-172011engineers-all-other

Perform Environmental Control and Life Support System (ECLSS) sizing and analysis for crewed spacecraft, stations, and habitats. Use this skill to size O₂ generation, CO₂ removal, water recovery, thermal/humidity control, and habitable volume. Trigger for…

Mar 2, 2026
flight-software-architect
software-developers

Define Flight Software (FSW) architectures, C&DH hardware requirements, and modern DevOps practices for space. Use this skill to size processors, estimate memory, plan software tasking, design FDIR strategies, plan CI/CD pipelines, set up…

Mar 2, 2026
ground-systems-assessment
aerospace-engineers-172011

Design and assess ground segment infrastructure for space missions. Use this skill to plan mission control centers, ground station networks, launch facility requirements, GSE design, and range safety. Trigger for "ground systems," "mission control," "ground…

Mar 2, 2026
isru-assessment
aerospace-engineers-172011

Perform In-Situ Resource Utilization (ISRU) sizing and feasibility analysis. Use this skill to evaluate resource extraction from planetary regolith, propellant production from local materials, water ice mining, and closed-loop resource economics. Trigger for…

Mar 2, 2026
manufacturing-assessment
marine-engineers-and-naval-architects-172121

Assess spacecraft manufacturability, production planning, and fabrication trades. Use this skill for Design for Manufacturing (DFM), Design for Assembly (DFA), make-vs-buy decisions, production rate analysis, and vertical integration trades. Trigger for…

Mar 2, 2026
reusability-analysis
aerospace-engineers-172011

Analyze reusability of launch vehicles and spacecraft systems. Use this skill to size recovery hardware, estimate refurbishment costs, model reuse degradation, and calculate flight-rate economics. Trigger for "reusability," "landing propellant," "recovery…

Mar 2, 2026
Showing 8 of 27 collected skills.
Showing 3 of 3 repositories
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