用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/aaione/everything-claude-code-zh --skill motion-foundations命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Kubernetes 工作负载模式、资源管理、RBAC、probes、autoscaling、ConfigMap/Secret 处理,以及面向生产级部署的 kubectl 调试。
完成任何非平凡任务后使用。智能体按 5 个维度自评输出——准确性、完整性、清晰度、可执行性、简洁性——每项都给出具体证据。生成结构化 1-5 评分卡和具体改进建议。
在 competitive-platform-analysis 产出分层竞品集合后使用。按九个加权维度(定位、声音、视觉工艺、offer packaging、证据、enterprise-readiness、thought leadership、定价、客户 strategic tension)为每个竞品评分,使用明确 1–5 rubrics 和 tension-plot。位于 competitive-report-structure 之前。
基于 SOC 职业分类
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| name | motion-foundations |
| description | 动效基础模式——过渡、基础动画、缓动曲线和动画系统设计原则。 |
| version | 1 |
| tags | ["motion","animation","performance","accessibility"] |
| category | frontend |
| author | jeff |
The base layer of the motion system. Defines every value, constraint, and
rule that downstream skills (motion-patterns, motion-advanced) inherit.
Load this skill before any animation work begins.
prefers-reduced-motion supportThis skill produces:
motionTokens object (duration, easing, distance, scale)springs preset map (5 named configs)shouldAnimate() gate used by all componentsuseReducedMotionMotion must do at least one of the following or it must be removed:
Responsiveness always outranks smoothness. A 60 fps animation that causes input delay is worse than no animation.
These are non-negotiable. They apply to every component in the system.
motion/react only. Never import from framer-motion. Never mix the two in the same tree.initial must match server output. If the server renders opacity: 1, the initial prop must also be opacity: 1. No exceptions.useReducedMotion() returns true or prefersReduced is true, all transforms are disabled. Opacity-only fades at ≤ 0.2s are the only permitted fallback.width, height, top, left, margin, padding are banned from animate. Use transform and opacity only.motionTokens. Hardcoded durations and easings in component files are forbidden.springs map. Inline stiffness/damping values are forbidden."use client" is required on every file that imports from motion/react.window or navigator at module level. Always guard with typeof window !== "undefined".| Token | Use when |
|---|---|
instant | Tooltip show/hide, focus ring, badge update |
fast | Button feedback, icon swap, chip toggle |
normal | Modal open, card expand, page element enter |
slow | Hero entrance, full-page transition |
crawl | Deliberate storytelling; use sparingly |
| Preset | Use when |
|---|---|
snappy | Default UI — buttons, chips, nav items |
gentle | Cards, modals, panels landing softly |
bouncy | Playful moments — empty states, onboarding |
instant | Tooltips, popovers, dropdowns |
release | Drag release — natural physics feel |
Disable (make shouldAnimate() return false) when:
prefersReduced is trueisLowEnd is true and the animation is non-essential// lib/motion-tokens.ts
export const motionTokens = {
duration: {
instant: 0.08,
fast: 0.18,
normal: 0.35,
slow: 0.6,
crawl: 1.0,
},
easing: {
smooth: [0.22, 1, 0.36, 1],
sharp: [0.4, 0, 0.2, 1],
bounce: [0.34, 1.56, 0.64, 1],
linear: [0, 0, 1, 1],
},
distance: {
xs: 4,
sm: 8,
md: 16,
lg: 24,
xl: 48,
},
scale: {
subtle: 0.98,
press: 0.95,
pop: 1.04,
},
}
export const springs = {
snappy: { type: , : , : },
: { : , : , : },
: { : , : , : },
: { : , : , : },
: { : , : , : , : },
}
// lib/motion-config.ts
export const motionConfig = {
isLowEnd() {
return (
typeof navigator !== "undefined" &&
navigator.hardwareConcurrency <= 4
)
},
prefersReduced() {
return (
typeof window !== "undefined" &&
window.matchMedia("(prefers-reduced-motion: reduce)").matches
)
},
shouldAnimate({ essential = false } = {}) {
if (this.prefersReduced()) return false
if (!essential && this.isLowEnd()) return false
return true
},
duration() {
return this.isLowEnd() || this.prefersReduced()
? motionTokens.duration.instant
: motionTokens.duration.normal
},
}
Priority order (highest to lowest):
prefers-reduced-motion: reduce — disables all transforms, limits opacity transitions to ≤ 0.2sMotion must degrade gracefully. It must never disappear abruptly in a way that causes layout shift or confuses orientation.
// hooks/use-reduced-motion.tsx
"use client"
import { useReducedMotion } from "motion/react"
export function useSafeMotion(fullY: number = 16) {
const reduce = useReducedMotion()
return {
initial: { opacity: 0, y: reduce ? 0 : fullY },
animate: { opacity: 1, y: 0 },
exit: { opacity: 0, y: reduce ? 0 : -fullY },
}
}
/* globals.css */
@media (prefers-reduced-motion: reduce) {
.motion-safe-transition { transition: opacity 0.15s; }
.motion-reduce-transform { transform: none !important; }
}
<!-- Tailwind -->
<div class="motion-safe:animate-fade motion-reduce:opacity-100"></div>
Rule: initial must always match what the server renders.
// WRONG — server renders opacity:1 but initial says 0 → hydration mismatch
<motion.div initial={{ opacity: 0 }} animate={{ opacity: 1 }} />
// CORRECT — use AnimatePresence or defer to client mount
"use client"
const [mounted, setMounted] = useState(false)
useEffect(() => setMounted(true), [])
<motion.div
initial={{ opacity: mounted ? 0 : 1 }}
animate={{ opacity: 1 }}
/>
// components/fade-in-card.tsx
"use client"
import { useState, useEffect } from "react"
import { motion } from "motion/react"
import { motionTokens, springs } from "@/lib/motion-tokens"
import { useSafeMotion } from "@/hooks/use-reduced-motion"
import { motionConfig } from "@/lib/motion-config"
interface FadeInCardProps {
children: React.ReactNode
delay?: number
}
export function FadeInCard({ children, delay = 0 }: FadeInCardProps) {
// SSR guard — initial must match server output (opacity: 1)
const [mounted, setMounted] = useState(false)
useEffect(() => setMounted(true), [])
// Accessibility — disables transform when reduced motion is preferred
const safeMotion = useSafeMotion(motionTokens.distance.md)
// Device gate — skip animation on low-end hardware
if (!motionConfig.shouldAnimate() || !mounted) {
return
}
(
)
}
This skill does not cover:
motion-patternsmotion-advancedanimate-* classes without motion/react| Anti-pattern | Rule violated | Fix |
|---|---|---|
import { motion } from "framer-motion" | Rule 1 | Use motion/react |
initial={{ opacity: 0 }} on SSR component | Rule 2 | Add mount guard |
Skipping useReducedMotion check | Rule 3 | Use useSafeMotion hook |
animate={{ width: "100%" }} | Rule 4 | Use scaleX transform instead |
transition={{ duration: 0.4 }} inline | Rule 5 | Use motionTokens.duration.normal |
{ stiffness: 300, damping: 30 } inline | Rule 6 | Use springs.snappy |
Missing "use client" directive | Rule 7 | Add to top of file |
navigator.hardwareConcurrency at module level | Rule 8 | Wrap in typeof navigator !== "undefined" |
motion-patterns — consumes tokens and springs defined here to build button, modal, stagger, page transition, and scroll patterns. Does not redefine any values.motion-advanced — consumes tokens and springs defined here for drag, SVG, text, and gesture patterns. Adds useAnimate sequences and custom hooks on top of this foundation.