一键导入
blueprint-check
Analyze pasted Blueprint data for bugs and anti-patterns. Use when the user pastes Blueprint nodes or T3D text and wants a review.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Analyze pasted Blueprint data for bugs and anti-patterns. Use when the user pastes Blueprint nodes or T3D text and wants a review.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
| name | blueprint-check |
| description | Analyze pasted Blueprint data for bugs and anti-patterns. Use when the user pastes Blueprint nodes or T3D text and wants a review. |
| allowed-tools | ["Read","Glob","Grep","Bash"] |
The user has pasted or provided Blueprint data (T3D export text, node descriptions, or copied Blueprint nodes). Analyze it for bugs, anti-patterns, and correctness.
Read the knowledge base:
${CLAUDE_SKILL_DIR}/../../data/patterns/ue5-universal-patterns.md — all known bug patterns${CLAUDE_SKILL_DIR}/../../data/language-rules.md — how to communicate about BlueprintsIdentify:
Explain what the Blueprint is doing like you're describing it to someone who's never coded:
Check against EVERY pattern in the knowledge base (P-001 through P-025). For each:
If clean: Say so clearly. "This looks correct." If issues found: For each issue:
Be encouraging. Acknowledge what's correct before pointing out issues.
## What This Does
[Plain English summary]
## Verdict: [Clean / Has Issues / Needs Review]
## Issues Found
### Issue 1: [Pattern ID] — [Short Name]
**What's wrong:** [Plain English]
**Where:** [Exact node and pin references]
**Fix:** [Step-by-step using language rules]
## What Looks Good
[List things that are correctly done — positive reinforcement matters]
Deep audit of exported Blueprint data — full pattern scan, graph health checks, and cross-function analysis. Use after blueprint-export has generated T3D or snapshot files.
Export Blueprints from a running UE5 Editor for analysis. Use when the user wants to export, scan, or snapshot their Blueprints.
Generate step-by-step fix instructions for Blueprint bugs found during audit. Use when the user wants to fix specific issues.
Set up the UE5 Blueprint plugin — enables Python remote execution in the Unreal Editor so Claude can export and analyze Blueprints.