| name | browser-video-recording |
| description | Create polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography, zoom-follow framing, ffprobe/thumbnail verification, and optional native recording compatibility checks. Use when the user asks to record or re-record browser actions, show cursor clicks and zooms, make Dribbble/UI inspiration or product demo recordings, or asks whether Codex, Playwright, or an MCP can produce a natural browser demo video.
|
| allowed-tools | Bash Read Write Edit Glob Grep WebFetch |
| compatibility | Authored for Codex CLI workflows; portable to any agent with filesystem and shell access. Some steps need the tool named in the skill body (browser capture, ffmpeg, Gmail, X/Twitter, ElevenLabs). |
| license | MIT |
| metadata | {"tags":"browser, video, recording, mengto-skills, codex-workflow","version":"1.0","source":"https://github.com/MengTo/Skills/tree/main/agent-skills/codex/browser-video-recording"} |
Browser Video Recording
When to use this skill
- Use when the user asks to record or re-record browser actions — clicks, scrolls, navigations — into a polished demo video.
- Use when producing Dribbble/UI-inspiration or product demo recordings that need a natural macOS cursor, deliberate click choreography, and calm zoom-follow framing.
- Use when the user asks whether Codex, Playwright, or an MCP can produce a natural browser demo video, since this skill defines the three-layer dependency model (Codex in-app browser capture, local ffmpeg/Pillow renderer, optional native recorder).
- Use when rendering deterministic 60 fps 4:3 4K MP4 output from Codex in-app browser screenshots via
scripts/render_browser_demo.py.
- Use when verifying a delivered video's resolution, frame rate, duration, and cursor accuracy with ffprobe and a mid-video thumbnail check.
- Not for general desktop screen recording unrelated to the Codex in-app browser, or for video editing beyond cursor/zoom demo rendering — those need a different recording or editing tool.
Dependency Model
Separate the workflow into three layers:
- Browser control and source frames: Use the Codex in-app browser through the Browser skill/MCP. Do not use Chrome when the user asks for Codex browser or the project says not to. The browser layer supplies real screenshots and real click/scroll/navigation states.
- Local video renderer: Use the bundled Python script to render screenshots into an MP4 with a natural macOS cursor, subtle click scale, and calm zoom-follow framing. This does not require a screen-recording MCP.
- Optional native recorder integration: Use a native recording MCP only when callable and explicitly useful for starting/stopping an actual app recording or opening a generated project. If unavailable, blocked, or unable to capture the Codex browser surface, fall back to the screenshot-to-video renderer and explain the fallback.
Self-Contained Execution
This skill is enough for another Codex instance to perform the Python rendering as long as the full skill folder is installed, including scripts/render_browser_demo.py. Codex should run the bundled script instead of recreating the renderer.
Required local tools:
python3
- Python package
Pillow
ffmpeg and ffprobe
Optional macOS cursor extraction uses swift and /usr/sbin/screencapture. If those are unavailable, provide a transparent PNG through cursor_asset and set cursor_hotspot in the config.
The Browser skill/MCP is still needed for fresh Codex in-app browser screenshots. If it is unavailable, use the best available browser automation screenshot source and state the fallback.
Optional Native Recorder Support
For native app recording, verify the MCP supports:
- Use
frameRate: 60.
- Use
resolutionRawValue: "4K".
- Use
ratioPresetRawValue: "4:3" for region recordings.
- Use an explicit
selectedRegionOnScreen when cropping to an embedded browser viewport.
For the local renderer, 4K 4:3 means 3840x2880. If a native recorder exposes a 4K enum, treat it as an app-side resolution preset and pair it with 4:3 region selection when recording through that MCP.
Capture Workflow
Use browser:control-in-app-browser first. After loading its docs, drive the in-app browser with the Node/browser API:
- Set viewport to
1920x1440 for 4:3 4K output, then reset it before finishing.
- Navigate to the requested page and perform actual clicks, backs, searches, and scrolls.
- Save browser-only screenshots after each important state change. Use names like
01-results-top.png, 02-after-card-click.png, 03-back-results.png.
- Record the viewport coordinates of each click/scroll target. The final cursor path should land on those points, pause, click, then move to the next meaningful point.
Avoid desktop coordinate automation unless the user explicitly needs system UI. Codex browser visibility may not expose a capturable macOS surface; screenshots from the browser API are the reliable source.
Motion Rules
Make the cursor feel purposeful:
- Use sparse, mostly straight cursor paths.
- Pause briefly on a target before clicking.
- Do not wander over unrelated UI.
- Let the page transition happen after the click, not before.
- Use only subtle click feedback: scale dip/rebound, not decorative rings unless requested.
- Keep zoom-follow calmer than the cursor. The camera should frame the clicked content, not chase every small mouse move.
Default visual target:
- Real macOS pointer extracted from the compositor, or an existing transparent cursor asset.
- Cursor scale
3.0, matching the large cursor style commonly used in edited demo recordings.
- Click animation strength
15 for a subtle click scale dip.
- Rotation strength up to
8deg, only from horizontal velocity.
Render Script
Use scripts/render_browser_demo.py for deterministic 60 fps 4:3 4K output:
python3 /path/to/browser-video-recording/scripts/render_browser_demo.py \
--config /tmp/browser-demo-config.json \
--output /tmp/browser-demo-4x3-4k-60fps.mp4
Generate a starter config:
python3 /path/to/browser-video-recording/scripts/render_browser_demo.py --write-template
The config supplies:
shots: map of state names to screenshot PNG paths.
scene_starts: [time, shotName, transition] entries.
cursor_keys: [time, x, y] viewport-coordinate entries.
camera_keys: [time, x, y, zoom] entries.
click_times: click timestamps.
duration, fps, output_size, source_size, cursor_scale.
Preferred defaults:
{
"fps": 60,
"output_size": [3840, 2880],
"source_size": [1920, 1440]
}
If cursor_asset is omitted, the script briefly shows a solid-color overlay and uses screencapture to extract the real current macOS cursor into a transparent PNG. This is local rendering support, not an MCP dependency.
Verification
Always verify the delivered video:
ffprobe -v error \
-show_entries stream=codec_name,width,height,r_frame_rate \
-show_entries format=duration,size \
-of json /path/to/output.mp4
Extract at least one mid-video thumbnail and inspect it:
ffmpeg -y -ss 8 -i /path/to/output.mp4 -frames:v 1 -update 1 /tmp/browser-demo-thumb.png
Confirm:
- Resolution is the requested output, usually
3840x2880 for 4:3 4K.
- Frame rate is
60/1 or equivalent.
- Duration matches the request.
- Cursor is visible, natural, and on-target.
- The video is cropped to browser content, not the desktop.
- The browser viewport override has been reset.
References