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unity-mcp-server

unity-mcp-server 收录了来自 akiojin 的 9 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
9
Stars
33
更新
2025-12-26
Forks
6
职业覆盖
4 个职业分类 · 已分类 100%
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这个仓库中的 skills

unity-asset-management
软件开发工程师

Supports creating, editing, and managing Unity assets (prefabs, materials, asset database, Addressables). Includes dependency analysis and import settings. Use when: prefab creation, material editing, asset search, dependency analysis, Addressables

2025-12-26
unity-csharp-editing
软件开发工程师

Supports Unity C# script editing, searching, and refactoring. Enables TDD cycle code editing, symbol navigation, reference searching, and structured editing. Use when: C# editing, script search, symbol search, refactoring, code indexing, class creation, method addition

2025-12-26
unity-development
软件开发工程师

Comprehensive guide for Unity development. Provides architecture patterns, MCP tool selection, and composite task workflows. Parent skill always referenced for Unity-related tasks. See child skills for detailed implementation. Use when: Unity development in general, C# editing, scene operations, UI implementation, asset management, PlayMode testing

2025-12-26
unity-editor-imgui-design
软件开发工程师

Unity IMGUI (Immediate Mode GUI) for editor tools and custom inspectors. Use for EditorWindow, Custom Inspector, Property Drawer development. NOT for game UI - use unity-game-ugui-design or unity-game-ui-toolkit-design instead.

2025-12-26
unity-game-ugui-design
网页开发工程师

Game UI design using Unity's uGUI (Canvas/RectTransform/Anchors). Includes game UI elements like HUD, health bars, inventory, skill bars, mobile responsive design, and Safe Area support. Use when: game UI design, HUD creation, Canvas setup, mobile UI, Anchors configuration

2025-12-26
unity-game-ui-toolkit-design
平面设计师

Game UI design using Unity's UI Toolkit (USS/UXML/Flexbox). Includes game UI elements like HUD, health bars, inventory, skill bars, PanelSettings scaling, and Safe Area support. Use when: game UI design, HUD creation, USS/UXML styling, Flexbox layout, PanelSettings configuration

2025-12-26
unity-playmode-testing
软件质量保证分析师与测试员

Supports Unity Play Mode control, input simulation, UI automation, and visual verification. Integrates test execution, screenshot/video capture, and console log checking. Use when: starting Play Mode, input simulation, UI clicks, screenshots, video recording, test execution

2025-12-26
unity-scene-management
软件开发工程师

Supports Unity scene and GameObject creation, management, and analysis. Efficiently performs hierarchy operations, component configuration, and scene analysis. Use when: scene creation, scene loading, GameObject creation, component addition, hierarchy retrieval, scene analysis

2025-12-26
mcp-server-development
软件开发工程师

Expert guidance for building MCP (Model Context Protocol) servers using the TypeScript SDK. Use when developing MCP servers, implementing tools/resources/prompts, or working with the @modelcontextprotocol/sdk package. Covers server initialization, request handlers, Zod schemas, error handling, and JSON-RPC patterns.

2025-12-26