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andymai/gridfinity-layout-tool

SkillsMP 已收集 andymai/gridfinity-layout-tool 中的 18 个 Skill。打开任一 Skill 可查看来源和详情。

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这个仓库中的 skills

1 个职业分类 · 已分类 22%

已展示 18 / 18 个已收集 Skill。

职业分类
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描述

Custom bin editor (src/features/bin-designer/) — compartment grid model and the normalizeIdsWithRemap parallel-array rule, epoch-based worker regeneration via pushHistoryEntry, label tabs/compartmentTexts, wall cutouts/handles, and the client/server…

原文语言:英语

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职业分类
未分类
描述

Hand-authoring or editing the two user-facing JSON documents: layout files (drawer, grid, layers, bins, baseplateParams, linkedDesigns) and bin design files (the gridfinity-bin-design wrapper around BinParams). Covers validating a file before import, the…

原文语言:英语

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职业分类
未分类
描述

PR-to-production pipeline — failed CI checks (Build, Unit Tests Complete, Quality, PWA Smoke Test, Conventional Commit), bundle-size (size-limit) failures, PR title rules, release-please version bumps, stuck "chore(main): release" PRs, Vercel deploy/skip…

原文语言:英语

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职业分类
未分类
描述

SEO/content pages: adding a landing page end-to-end (content/*.md → scripts/build-content.ts → public/<slug>/index.html), the "⚠ ... chars" SERP title/description warnings, sitemap.xml + hreflang, regenerating OG cards and screenshots (pnpm run…

原文语言:英语

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职业分类
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描述

BREP generation pipeline in src/features/generation — adding/changing bin features (cutouts, handles, patterns, text), wall-pattern border clipping, overhang/inner dims, shapeCache keys, dual-kernel draft-vs-export parity, generation.worker.ts / WASM kernel…

原文语言:英语

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职业分类
未分类
描述

2D layout canvas — pointer interactions (draw/drag/resize/stagingDrag/paint in useInteraction.ts and src/shared/hooks/interactions/), __staging__ stash semantics, layer view modes, half-grid 0.5 snapping, collision/blocked zones, canPlaceBin validation. Load…

原文语言:英语

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职业分类
未分类
描述

Validate and debug bin/baseplate geometry changes — failing binGenerator.scenario tests, triangleCount snapshot churn, NaN/0-triangle/degenerate meshes, non-manifold or non-watertight exports, preview differs from exported STL/3MF, worker generation timeout…

原文语言:英语

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职业分类
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描述

PostHog event conventions (trackEvent, snake_case names, #1466 import-cycle rule), ML telemetry pipeline (/api/ml-telemetry, label hashing), labs feature flags (FEATURE_FLAGS, useFeatureFlag, graduate/remove), and shared-hook traps (stale closures, cross-tab…

原文语言:英语

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职业分类
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描述

Write and run tests — Vitest three-project routing (unit/dom/generators), src/test/ utilities (resetAllStores, createTestLayout, expectOk), real-WASM geometry scenario tests and triangleCount snapshot updates, __kernel-tests__ profile config, Playwright…

原文语言:英语

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职业分类
未分类
描述

Every commit gate and its legitimate unblock — .husky/pre-commit scripts, .claude/hooks PreToolUse blockers, custom ESLint rules (no-init-time-imported-call, React.lazy ban, GRID_SIZE arithmetic ban), pnpm quality, size-limit budgets. Load when a `git commit`…

原文语言:英语

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职业分类
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描述

OAuth sign-in (api/auth/: login, callback, me, logout, Arctic providers) and per-user cloud sync (api/sync/: layouts, designs, manifest, export, account; src/core/sync/ engine). Use when debugging sync 401/403/409/410/413, forced sign-out, LWW conflicts,…

原文语言:英语

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职业分类
未分类
描述

3MF/STL/STEP file export, slicer compatibility (BambuStudio/OrcaSlicer rejects 3MF, wrong/missing AMS colors, paint_color, project_settings.config), print-bed fitting and printBedSize, print-list bin splitting, baseplate split planner tongue budget,…

原文语言:英语

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职业分类
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描述

Cloud share API (api/share.ts, api/share/[id].ts, api/lib/*) and Liveblocks collab (api/liveblocks-auth.ts, src/liveblocks.config.ts, src/shell/Collab/). Use when changing share validation/rate limits/content filter, adding an /api endpoint, debugging…

原文语言:英语

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职业分类
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描述

The 3D render systems (layout IsometricPreview vs worker-mesh bin-designer/baseplate previews), view store, camera, disposal/memory rules. Load when touching IsometricPreview.tsx, Scene.tsx, BinMesh.tsx, PreviewCanvas.tsx, useBinGeometry.ts, view.ts, or…

原文语言:英语

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职业分类
软件开发工程师
描述

Anatomy of a src/features/ slice and the UI layer rules — adding a new slice, module boundaries (check-module-boundaries.sh, eslint boundaries), design-system-only primitives (check-design-system-usage.ts), lazyWithRetry, and the three responsive shell trees…

原文语言:英语

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职业分类
软件开发工程师
描述

Adding/renaming/removing translation keys in src/i18n/locales/en.ts and the 14 non-English locale JSONs, fixing the four i18n check failures ("i18n key mismatch detected", "Untranslated values detected", "interpolation mismatch detected", "Unused i18n keys…

原文语言:英语

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职业分类
软件开发工程师
描述

Zustand stores (src/core/store/) and the CQRS v2 pipeline (src/core/cqrs/) — adding a command/event end-to-end with defineCommand and its hand-maintained registries, undo capture and batch(), event versioning/migrations, persistence…

原文语言:英语

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职业分类
软件开发工程师
描述

Cross-cutting debugging method for any bug report or regression — git archaeology on fix commits, reproduce-first, fixing every layer — plus an index of the trap classes that recur in git history. Load when a symptom has no obvious owning subsystem, when a…

原文语言:英语

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已展示 18 / 18 个已收集 Skill。