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godot-modernize-input

星标3
分支1
更新时间2026年2月2日 18:57

Use when handling input in Godot 4.x projects and need to modernize patterns. Generates Input Map configurations from hardcoded key checks, sets up joypad rumble (Godot 4.x feature), implements gyroscope/accelerometer input on mobile, creates context-sensitive input handling for different game states, and adds input buffering for responsive gameplay. Converts old InputEvent patterns to modern Godot 4.x best practices.

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