一键导入
asset-audit
Audit game assets against naming, size, format, and reference integrity rules.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Audit game assets against naming, size, format, and reference integrity rules.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Implement one approved game system in production-facing project code.
Define the first audience-facing demo contract from a proven playable MVP and route the follow-up UI, asset, and presentation work.
Write or update a game-system GDD using the canonical gamedev template.
Decompose a game concept into systems, map dependencies, and maintain the systems index.
Choose a game engine or runtime direction and create a project technical-preferences document from the canonical gamedev template.
Refactor one raw Obsidian note into a clean, structured note with preserved meaning, frontmatter, and useful tags.
| name | asset-audit |
| description | Audit game assets against naming, size, format, and reference integrity rules. |
| argument-hint | [category|all] |
| user-invocable | true |
Purpose: Audit game assets for convention drift, reference integrity, and obvious budget problems.
Use when:
Do not use for:
Inputs / Required Context:
alldocs/technical-preferences.md when availabledesign/gdd/asset-registry.md when presentgamedev/standards/data-files.md and any relevant art or audio bible already presentOutputs / Owned Artifacts:
Summary -> Findings -> Risks -> Recommended Next StepModes or Arguments:
[category]: audit one asset classall: audit standard asset directories togetherExecution Rules:
design/gdd/asset-registry.md exists, compare the current tree against it and call out registry drift, missing registered assets, and untracked high-impact assets.Failure / Stop Conditions:
unused means safe to delete; report it as orphaned unless confirmed otherwiseReturn Format:
SummaryFindingsRisksRecommended Next StepExample Invocation:
/asset-audit texturesRelated Skills / Boundary:
localize for string tables and locale coverage