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Route any input through a branching question tree to narrow down the optimal response strategy before writing. Two stages — PERCEIVE (classify input) then ACT (select response). Covers all prompt types.
Generate exhaustive guesses about user input using ALL search methods with coverage tracking. Guessing is SEARCH through possibility space. Tracks space created vs space covered to ensure comprehensive exploration.
Systematically evaluate and select from a set of guesses, options, or possibilities. Combines ARAW analysis with prioritization to determine which guesses are strong, weak, actionable, or eliminable.
基于 SOC 职业分类
正在显示 SKILL.md
| name | es |
| description | Evolution has optimized biological systems for billions of years. Apply evolutionary strategies to find solutions. |
| output | {"format":"prose"} |
Input: $ARGUMENTS
Evolution has optimized biological systems for billions of years. Evolutionary strategies apply the same principles to find solutions:
Works when you can evaluate solutions but don't know how to construct optimal ones directly.
Before evolving solutions, you must define what "good" means:
FITNESS FUNCTION:
Primary objective: [what to maximize/minimize]
Secondary objectives: [other goals]
Hard constraints: [must satisfy]
Soft constraints: [prefer to satisfy]
Measurement: [how to score a candidate]
Generate diverse starting candidates:
Generation methods:
Population size: Start with at least 10 candidates. More for complex problems.
Diversity is critical: If all candidates are similar, evolution can't explore. Deliberately include "weird" candidates.
Score each candidate:
| Candidate | Primary Score | Secondary Score | Constraints Met | Overall Fitness |
|---|---|---|---|---|
| C1 | [score] | [score] | [Y/N] | [weighted total] |
| C2 | [score] | [score] | [Y/N] | [weighted total] |
| ... |
Choose which candidates survive to produce offspring:
Selection methods:
Recommended: Tournament selection + elitism (robust default)
Apply operators to create new candidates from selected parents:
Mutation (small random changes to one parent):
Crossover (combine two parents):
Innovation (inject new genetic material):
Repeat Steps 3-5 for multiple generations:
When to stop:
Track across generations:
| Generation | Best Fitness | Average Fitness | Diversity | Notes |
|-----------|-------------|----------------|-----------|-------|
| 1 | [score] | [score] | [high/med/low] | |
| 2 | [score] | [score] | | |
| ... | | | | |
After evolution completes:
EVOLUTIONARY STRATEGY RESULTS:
Problem: [what was being optimized]
Fitness function: [what was measured]
Evolution summary:
- Generations: [N]
- Initial best fitness: [score]
- Final best fitness: [score]
- Improvement: [%]
Best solution: [description]
Key features of good solutions: [common elements across top candidates]
Robustness: [fragile / moderate / robust]
Diverse alternatives: [other good solutions that differ from the best]
What didn't work: [features that evolution consistently eliminated]