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bluredengine
GitHub 创作者资料

bluredengine

按仓库查看 1 个 GitHub 仓库中的 13 个已收集 skills。

已收集 skills
13
仓库
1
更新
2026-03-25
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

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仓库与代表性 skills

git-dev-merge
软件开发工程师

Merge feature branches back to their base branches across the main repo and submodules. Use when user says "merge feature", "finish feature", "merge back", or invokes /git-dev-merge.

2026-03-25
build-blured
软件开发工程师

Build the Blured Engine (OpenCode + Godot)

2026-03-25
create-game
软件开发工程师

Guided game creation workflow — choose gameplay-first or visual-first path to build a complete playable game. Use when user wants to create a new game, says "create a platformer", "make a game", "new game project", or similar.

2026-03-25
ui-layout-replicate
软件开发工程师

Replicate a UI layout from a cornerstone reference image into a pixel-perfect .tscn scene. Use when user says "replicate UI layout", "build layout from reference", "1:1 UI copy", or has a cornerstone UI image to turn into a scene.

2026-03-25
ui-production
网页与数字界面设计师

Create polished player-facing UI from whitebox to final assets. 5-step workflow from UI mockup to deployed game UI. Do NOT use for whitebox/prototype UI.

2026-03-25
package-blured
软件开发工程师

Package the Blured Engine into a distributable directory

2026-03-20
git-pushing
软件开发工程师

Stage, commit, and push git changes with conventional commit messages. Use when user wants to commit and push changes, mentions pushing to remote, or asks to save and push their work. Also activates when user says "push changes", "commit and push", "push this", "push to github", or similar git workflow requests.

2026-03-19
start-blured
网络与计算机系统管理员

Start the Blured Engine (OpenCode AI server + Godot editor)

2026-03-19
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