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GitHub 仓库

blured

blured 收录了来自 bluredengine 的 13 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
13
Stars
14
更新
2026-03-25
Forks
1
职业覆盖
5 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

git-dev-merge
软件开发工程师

Merge feature branches back to their base branches across the main repo and submodules. Use when user says "merge feature", "finish feature", "merge back", or invokes /git-dev-merge.

2026-03-25
build-blured
软件开发工程师

Build the Blured Engine (OpenCode + Godot)

2026-03-25
create-game
软件开发工程师

Guided game creation workflow — choose gameplay-first or visual-first path to build a complete playable game. Use when user wants to create a new game, says "create a platformer", "make a game", "new game project", or similar.

2026-03-25
ui-layout-replicate
软件开发工程师

Replicate a UI layout from a cornerstone reference image into a pixel-perfect .tscn scene. Use when user says "replicate UI layout", "build layout from reference", "1:1 UI copy", or has a cornerstone UI image to turn into a scene.

2026-03-25
ui-production
网页与数字界面设计师

Create polished player-facing UI from whitebox to final assets. 5-step workflow from UI mockup to deployed game UI. Do NOT use for whitebox/prototype UI.

2026-03-25
package-blured
软件开发工程师

Package the Blured Engine into a distributable directory

2026-03-20
git-pushing
软件开发工程师

Stage, commit, and push git changes with conventional commit messages. Use when user wants to commit and push changes, mentions pushing to remote, or asks to save and push their work. Also activates when user says "push changes", "commit and push", "push this", "push to github", or similar git workflow requests.

2026-03-19
start-blured
网络与计算机系统管理员

Start the Blured Engine (OpenCode AI server + Godot editor)

2026-03-19
tech-debt
软件开发工程师

Clean up tech debt - remove obsolete files, temporary files, unused code, dead imports, and other cruft. Use when user wants to clean up the codebase, remove unused code, or reduce tech debt.

2026-03-19
add-level
软件开发工程师

Guided level design — create a new level with purpose, environment, layout, enemies, and auto-generated assets. Use when user says "add a level", "new level", "create a stage", or similar.

2026-03-18
analyze-screenshot
平面设计师

Analyze game screenshots for visual design issues, UI problems, and art consistency. Automatically triggers when a screenshot is attached.

2026-03-18
polish
软件开发工程师

Systematic polish pass — add juice, screen effects, audio, transitions, UI animations, and game feel improvements. Use when user says "polish", "add juice", "make it feel better", "add effects", or similar.

2026-03-18
worldbuilding
舞台与展览设计师

Build the game world's foundation before generating concept art. Use when starting a new game project, when user says "build world", "worldbuilding", "world design", or before art direction. Guides the user through 3 questions to establish the world's unique identity.

2026-03-18