用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/bradygaster/squad --skill squad-conventions命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
正在显示 SKILL.md
| name | squad-conventions |
| description | Core conventions and patterns used in the Squad codebase |
| domain | project-conventions |
| confidence | high |
| source | manual |
These conventions apply to all work on the Squad CLI tool (create-squad). Squad is a zero-dependency Node.js package that adds AI agent teams to any project. Understanding these patterns is essential before modifying any Squad source code.
Squad has zero runtime dependencies. Everything uses Node.js built-ins (fs, path, os, child_process). Do not add packages to dependencies in package.json. This is a hard constraint, not a preference.
Tests use node:test and node:assert/strict — no test frameworks. Run with npm test. Test files live in test/. The test command is node --test test/.
fatal() PatternAll user-facing errors use the fatal(msg) function which prints a red ✗ prefix and exits with code 1. Never throw unhandled exceptions or print raw stack traces. The global uncaughtException handler calls fatal() as a safety net.
Colors are defined as constants at the top of index.js: GREEN, RED, DIM, BOLD, RESET. Use these constants — do not inline ANSI escape codes.
.squad/ — Team state (user-owned, never overwritten by upgrades).squad/templates/ — Template files copied from templates/ (Squad-owned, overwritten on upgrade).github/agents/squad.agent.md — Coordinator prompt (Squad-owned, overwritten on upgrade)templates/ — Source templates shipped with the npm package.copilot/skills/ — Team skills in SKILL.md format (user-owned).squad/decisions/inbox/ — Drop-box for parallel decision writesAlways use path.join() for file paths — never hardcode / or \ separators. Squad must work on Windows, macOS, and Linux. All tests must pass on all platforms.
The init flow uses a skip-if-exists pattern: if a file or directory already exists, skip it and report "already exists." Never overwrite user state during init. The upgrade flow overwrites only Squad-owned files.
copyRecursive(src, target) handles both files and directories. It creates parent directories with { recursive: true } and uses fs.copyFileSync for files.
// Error handling
function fatal(msg) {
console.error(`${RED}✗${RESET} ${msg}`);
process.exit(1);
}
// File path construction (Windows-safe)
const agentDest = path.join(dest, '.github', 'agents', 'squad.agent.md');
// Skip-if-exists pattern
if (!fs.existsSync(ceremoniesDest)) {
fs.copyFileSync(ceremoniesSrc, ceremoniesDest);
console.log(`${GREEN}✓${RESET} .squad/ceremonies.md`);
} else {
console.log(`${DIM}ceremonies.md already exists — skipping${RESET}`);
}
/ or \ directly. Always path.join().fatal(). Users see clean messages, not stack traces.GREEN, RED, DIM, BOLD, RESET).