| name | compose-state-and-effects |
| description | Use when writing or reviewing Jetpack Compose state ownership, remember state, state hoisting, screen state holders, LaunchedEffect, DisposableEffect, SideEffect, Flow collection, navigation, snackbar, analytics, or focus requests. |
Compose state and effects
Core principle
Give every piece of UI state one lowest responsible owner, then run imperative
work through the effect whose lifecycle follows that owner. Composition renders;
state and effects make rendering change safely.
A screen-ownership review is incomplete until it names the plain, previewable
content composable that receives immutable state and event callbacks separately
from app wiring and composition-owned runtime objects.
Procedure
- Establish the requested scope and visible behavioral requirements. Treat an
ownership change as a finding only when code or task evidence shows a
lifecycle, testability, business, or coordination need.
- Inventory mutable UI state, app state, event streams, app dependencies, and
imperative work in the affected screen or component.
- Place each state value at its lowest necessary owner: local UI state,
hoisted state, a plain UI state holder, or a screen state holder.
- For a screen boundary, keep durable data and intents in the wiring owner,
Compose runtime objects in composition or a plain UI state holder, and
rendering in a previewable content composable that takes immutable state
and callbacks. Read State hoisting for the
implementation shape; naming only state and intents is not that boundary.
- Choose an effect API whose lifecycle matches the work, and key it by the
semantic input that should restart or dispose it.
- Load the focused reference for every material concern below. Do not use a
reference merely because its topic is adjacent.
- Route frame-rate reads, cross-phase back-writing, and
@ReadOnlyComposable contracts to Compose performance.
- Before responding to a screen-ownership review, verify all three screen
seams in step 4 when visible code needs them.
- Finish when every state value has one owner, every effect has a justified
lifecycle and key, and the UI can be previewed and tested without app
dependencies. For review-only work, report no change when no evidence-backed
issue remains; do not invent product requirements.
Topic router
| Signal | Read |
|---|
Bare local var, remember { mutableStateOf(...) }, state lists/maps, or reset state | Local state |
| State shared by siblings, UI state holders, ViewModel/component wiring, or previewable screen boundaries | State hoisting |
LaunchedEffect, DisposableEffect, SideEffect, snapshotFlow, rememberCoroutineScope, rememberUpdatedState, produceState, imperative requestFocus, callbacks, event Flow collection, snackbar, navigation, or analytics | Side effects |
| Focus ownership and keyboard/TV/D-pad behavior | Compose focus navigation |
| Tests or previews for the resulting UI contract | Compose UI testing patterns |