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CloudAI-X
GitHub 创作者资料

CloudAI-X

按仓库查看 5 个 GitHub 仓库中的 44 个已收集 skills,并展示近似职业覆盖。

已收集 skills
44
仓库
5
职业领域
3
更新
2026-02-14
仓库浏览

仓库与代表性 skills

#001
claude-workflow-v2
14 个 skills1.4k189更新于 2026-02-14
占该创作者 32%
convex-backend
软件开发工程师

Convex backend development guidelines. Use when writing Convex functions, schemas, queries, mutations, actions, or any backend code in a Convex project. Triggers on tasks involving Convex database operations, real-time subscriptions, file storage, or serverless functions.

2026-02-14
error-handling
软件开发工程师

Implements error handling patterns, structured logging, retry strategies, circuit breakers, and graceful degradation. Use when designing error handling, setting up logging, implementing retries, adding error tracking, or when asked about error boundaries, log aggregation, alerting, or resilience patterns.

2026-02-14
security-patterns
信息安全分析师

Implements authentication, authorization, encryption, secrets management, and security hardening patterns. Use when designing auth flows, managing secrets, configuring CORS, implementing rate limiting, or when asked about JWT, OAuth, password hashing, API keys, RBAC, or security best practices.

2026-02-14
vercel-react-best-practices
网页开发工程师

React and Next.js performance optimization guidelines from Vercel Engineering. This skill should be used when writing, reviewing, or refactoring React/Next.js code to ensure optimal performance patterns. Triggers on tasks involving React components, Next.js pages, data fetching, bundle optimization, or performance improvements.

2026-02-14
analyzing-projects
计算机系统分析师

Analyzes codebases to understand structure, tech stack, patterns, and conventions. Use when onboarding to a new project, exploring unfamiliar code, or when asked "how does this work?" or "what's the architecture?"

2026-02-14
database-design
数据库管理员

Designs database schemas, indexing strategies, query optimization, and migration patterns for SQL and NoSQL databases. Use when designing tables, optimizing queries, fixing N+1 problems, planning migrations, or when asked about database performance, normalization, ORMs, or data modeling.

2026-02-14
designing-apis
软件开发工程师

Designs REST and GraphQL APIs including endpoints, error handling, versioning, and documentation. Use when creating new APIs, designing endpoints, reviewing API contracts, or when asked about REST, GraphQL, or API patterns.

2026-02-14
designing-architecture
计算机系统分析师

Designs software architecture and selects appropriate patterns for projects. Use when designing systems, choosing architecture patterns, structuring projects, making technical decisions, or when asked about microservices, monoliths, or architectural approaches.

2026-02-14
当前展示该仓库 Top 8 / 14 个已收集 skills。
#002
threejs-skills
10 个 skills2.3k265更新于 2026-01-19
占该创作者 23%
threejs-animation
软件开发工程师

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

2026-01-19
threejs-fundamentals
软件开发工程师

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

2026-01-19
threejs-geometry
软件开发工程师

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

2026-01-19
threejs-interaction
软件开发工程师

Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences.

2026-01-19
threejs-lighting
网页开发工程师

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

2026-01-19
threejs-loaders
软件开发工程师

Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.

2026-01-19
threejs-materials
软件开发工程师

Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.

2026-01-19
threejs-postprocessing
软件开发工程师

Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.

2026-01-19
当前展示该仓库 Top 8 / 10 个已收集 skills。
#003
world-labs-skills
8 个 skills31更新于 2026-01-22
占该创作者 18%
#004
opencode-workflow
7 个 skills20620更新于 2026-01-10
占该创作者 16%
analyzing-projects
计算机系统分析师

Guides systematic project analysis, codebase exploration, and architecture pattern recognition. Use when understanding new codebases, onboarding to projects, or investigating system structure.

2026-01-10
designing-apis
软件开发工程师

Guides REST and GraphQL API design, endpoint patterns, request/response schemas, versioning, and API best practices. Use when building APIs, designing endpoints, or reviewing API contracts.

2026-01-10
designing-architecture
软件开发工程师

Guides software architecture decisions, design patterns, and system design principles. Use when designing systems, choosing patterns, or making architectural decisions.

2026-01-10
designing-tests
软件质量保证分析师与测试员

Guides test strategy, TDD/BDD approaches, test coverage planning, and testing best practices. Use when designing test suites, improving coverage, or choosing testing approaches.

2026-01-10
managing-git
网络与计算机系统管理员

Guides git workflows, branching strategies, commit conventions, and version control best practices. Use when managing repositories, creating branches, or handling merges.

2026-01-10
optimizing-performance
软件开发工程师

Guides performance optimization, profiling techniques, and bottleneck identification. Use when improving application speed, reducing resource usage, or diagnosing performance issues.

2026-01-10
parallel-execution
软件开发工程师

CRITICAL skill for executing multiple Task tool calls in a SINGLE message for true parallelism. Essential for efficient multi-task workflows, subagent coordination, and maximizing throughput.

2026-01-10
#005
x-algo-skills
5 个 skills102更新于 2026-01-20
占该创作者 11%
已展示 5 / 5 个仓库
已展示全部仓库