design-system
Create a per-system GDD. Interactive flow — select system from index, then generate a comprehensive design doc through a structured conversation.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Create a per-system GDD. Interactive flow — select system from index, then generate a comprehensive design doc through a structured conversation.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
| name | design-system |
| description | Create a per-system GDD. Interactive flow — select system from index, then generate a comprehensive design doc through a structured conversation. |
design/gdd/systems-index.md exists (run /map-systems if not)design/gdd/master-gdd.md exists (run /gdd if not)Present options from the systems-index:
Work through each section via structured questions:
remotes-networking-specialistUsing .claude/docs/templates/gdd-system.md as the skeleton, fill in from the gathered intent.
Show the complete draft to the user for review.
Apply feedback, present updated draft, repeat until approved.
On approval, save to design/gdd/<system-name>-gdd.md.
Update design/gdd/systems-index.md to mark this system as "In design" or "Ready for implementation."
Suggest:
/design-review on the new GDD to verify quality/sprint-planRun a comprehensive health check on the repo. Verifies README counts match reality, promised files exist, no unresolved placeholders, wiki index is synced, toolchain configs are valid, and agent roster is accurate. Use after making structural changes or before publishing.
Begin a new Roblox game project or onboard to an existing one. Use when starting a fresh session with no context, or when the user says "let's start" or "new project".
Generate a 3D asset from a reference image using Blender MCP's image-to-3D AI (Hyper3D). Optimizes for Roblox and exports FBX.
Generate a 3D asset for Roblox using Blender MCP. Creates models from text descriptions via AI (Hyper3D/Hunyuan3D) or downloads from PolyHaven/Sketchfab, optimizes for Roblox constraints, and exports FBX.
Inspect the current Roblox Studio state via MCP. Verifies instance hierarchy, checks for common structural issues, and reports findings.
Capture a screenshot of the current Roblox Studio viewport and analyze it. Use for visual verification of UI, lighting, level layout, and general game appearance.