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claude-roblox-game-studio

claude-roblox-game-studio 收录了来自 CodePhobiia 的 51 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
51
Stars
8
更新
2026-04-16
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0
职业覆盖
12 个职业分类 · 已分类 100%
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这个仓库中的 skills

doctor
软件开发工程师

Run a comprehensive health check on the repo. Verifies README counts match reality, promised files exist, no unresolved placeholders, wiki index is synced, toolchain configs are valid, and agent roster is accurate. Use after making structural changes or before publishing.

2026-04-16
start
软件开发工程师

Begin a new Roblox game project or onboard to an existing one. Use when starting a fresh session with no context, or when the user says "let's start" or "new project".

2026-04-16
asset-from-image
网页开发工程师

Generate a 3D asset from a reference image using Blender MCP's image-to-3D AI (Hyper3D). Optimizes for Roblox and exports FBX.

2026-04-16
generate-asset
软件开发工程师

Generate a 3D asset for Roblox using Blender MCP. Creates models from text descriptions via AI (Hyper3D/Hunyuan3D) or downloads from PolyHaven/Sketchfab, optimizes for Roblox constraints, and exports FBX.

2026-04-16
studio-inspect
软件开发工程师

Inspect the current Roblox Studio state via MCP. Verifies instance hierarchy, checks for common structural issues, and reports findings.

2026-04-16
studio-screenshot
软件开发工程师

Capture a screenshot of the current Roblox Studio viewport and analyze it. Use for visual verification of UI, lighting, level layout, and general game appearance.

2026-04-16
studio-test
软件质量保证分析师与测试员

Run a play test in Roblox Studio via MCP and verify the game works. Starts play mode, checks console for errors, captures a screenshot, executes verification Luau, stops play mode, and reports results.

2026-04-16
wiki-ingest
档案文员

Integrate a new source from wiki/raw/ into the curated wiki. Reads the source, identifies affected pages, delegates updates to domain specialists, and applies a coherent changeset. Use whenever raw sources have been added (e.g., after research agents complete, or after Obsidian Web Clipper drops a new article into wiki/raw/community/articles/).

2026-04-16
wiki-lint
软件开发工程师

Health-check the Roblox/Luau wiki. Scans all pages for frontmatter validity, broken wikilinks, orphans, stale stubs, stale content, bidirectional link consistency, required sections, unresolved contradictions, index drift, and uncovered raw sources. Runs periodically or on demand.

2026-04-16
wiki-query
软件开发工程师

Answer a Roblox/Luau question by reading the wiki. Starts from wiki/index.md, follows wikilinks to related pages, synthesizes an answer with citations, and optionally files the answer back as a new wiki page. Use whenever you need deep knowledge about a Roblox service, a Luau feature, an exploit, a pattern — the wiki is the source of truth.

2026-04-16
wiki-seed
软件开发工程师

One-time bootstrap of the Roblox/Luau wiki from existing repo content. Extracts Luau/Roblox knowledge from .claude/agents/, .claude/rules/, and .claude/docs/ and generates initial wiki pages with proper frontmatter, cross-references, and ownership. Run ONCE at project setup; subsequent updates use /wiki-ingest.

2026-04-16
wiki-update
档案文员

Targeted update to a single wiki page (not source-driven like /wiki-ingest). Use when you need to edit, correct, expand, or restructure a specific page based on user feedback or newly-discovered information. Reads the page and its Related links, drafts the change, presents the diff, and applies on approval.

2026-04-16
asset-audit
软件质量保证分析师与测试员

Review assets — naming conventions, file sizes, unused assets, and organization. Flags assets that violate naming standards or exceed size limits.

2026-04-15
balance-check
软件开发工程师

Check game balance — damage formulas, XP curves, drop rates, difficulty scaling. Verifies formulas are explicit and values are in config, not magic numbers.

2026-04-15
brainstorm
特效艺术家和动画师

Creative ideation — genre exploration, mechanic brainstorming, reference game analysis. Structured divergent thinking for generating new game ideas or feature concepts.

2026-04-15
bug-report
软件质量保证分析师与测试员

Structured bug report creation with repro steps, expected/actual behavior, and severity classification.

2026-04-15
changelog
软件开发工程师

Generate changelog from git history and design docs. Roblox update log format.

2026-04-15
code-review
软件质量保证分析师与测试员

Review Luau code for style compliance, type safety, server authority, error handling, and performance. Use for reviewing a file, a PR-sized change, or a whole module.

2026-04-15
datastore-review
软件质量保证分析师与测试员

Audit all DataStore usage in the project for correctness, security, and best practices. Checks for session locking, pcall usage, schema versioning, budget management, and common anti-patterns.

2026-04-15
design-review
计算机系统分析师

Comprehensive design document review against GDD standards. Checks all required sections, cross-system consistency, formulas, and edge case coverage. Use when reviewing any design doc for quality.

2026-04-15
design-system
软件开发工程师

Create a per-system GDD. Interactive flow — select system from index, then generate a comprehensive design doc through a structured conversation.

2026-04-15
economy-audit
软件开发工程师

Audit the in-game economy for balance, sustainability, and exploit resistance. Checks currency sinks vs. faucets, inflation risk, pricing consistency, and Robux monetization alignment.

2026-04-15
estimate
项目管理专家

Estimation workflow for a feature or task. Breaks the task into sub-tasks, estimates each, sums with contingency buffer.

2026-04-15
exploit-check
信息安全分析师

Run a comprehensive security audit checking for common Roblox exploit vectors including movement hacks, remote exploitation, economy exploits, and data manipulation.

2026-04-15
gate-check
软件质量保证分析师与测试员

Stage gate check — does the project meet criteria to advance to the next production phase (pre-prod → prod → polish → live)?

2026-04-15
gdd
项目管理专家

Create or update a Game Design Document. Use for master GDD creation, system-specific GDDs, or GDD review. Invoke with /gdd [system-name] for a specific system, or /gdd for the master document.

2026-04-15
hotfix
软件开发工程师

Emergency fix workflow — diagnose, apply minimal fix, test, publish, and post-mortem. Use when a live issue requires immediate action.

2026-04-15
launch-checklist
项目管理专家

First launch specific checklist. Soft launch plan, metrics to watch, and go/no-go criteria. Use for the first public launch of a new Roblox game.

2026-04-15
luau-lint
软件质量保证分析师与测试员

Static analysis of Luau code. Checks for type annotation coverage, deprecated API usage, naming convention compliance, and common anti-patterns. Uses `selene` if available or manual grep patterns.

2026-04-15
map-systems
特效艺术家和动画师

Enumerate and categorize all game systems. Create design/gdd/systems-index.md. Identify dependencies between systems.

2026-04-15
milestone-review
项目管理专家

Review milestone completion against criteria. Generates a status report with go/no-go recommendation for advancing.

2026-04-15
monetization-model
市场调研分析师与营销专员

Guides through designing or auditing the monetization model. Creates GamePass/DevProduct catalog, pricing strategy, and revenue projections.

2026-04-15
onboard
软件开发工程师

Onboard a new contributor to the project. Overview of architecture, conventions, key files, and first-task suggestions.

2026-04-15
patch-notes
作家与作者

Generate player-facing patch notes from changelog. Friendly tone, organized by category, acknowledges community feedback.

2026-04-15
perf-profile
软件开发工程师

Performance profiling guide — what to measure, how to use MicroProfiler, and common Roblox bottlenecks. Use when debugging performance issues.

2026-04-15
project-stage-detect
项目管理专家

Analyze project state — code volume, doc coverage, asset count. Determine if the project is in pre-production, production, polish, or live.

2026-04-15
prototype
软件开发工程师

Quick prototype workflow — minimal viable implementation, no production standards, README with hypothesis. Code goes in prototypes/, never imported from src/.

2026-04-15
publish-review
软件质量保证分析师与测试员

Pre-publish review checklist for a Roblox experience update. Covers DataStore readiness, exploit checks, performance, content policy compliance, metadata, and rollback planning.

2026-04-15
release-checklist
软件开发工程师

Full release checklist (more comprehensive than publish-review). Includes marketing prep, community comms, and post-release monitoring setup.

2026-04-15
remotes-audit
软件质量保证分析师与测试员

Audit all RemoteEvent and RemoteFunction usage for security, correctness, and bandwidth efficiency. Checks for server-side validation, rate limiting, type checking, and anti-exploit patterns.

2026-04-15
当前展示该仓库 Top 40 / 51 个已收集 skills。
claude-roblox-game-studio GitHub Agent Skills | SkillsMP