estimate
Estimation workflow for a feature or task. Breaks the task into sub-tasks, estimates each, sums with contingency buffer.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Estimation workflow for a feature or task. Breaks the task into sub-tasks, estimates each, sums with contingency buffer.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
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Capture a screenshot of the current Roblox Studio viewport and analyze it. Use for visual verification of UI, lighting, level layout, and general game appearance.
| name | estimate |
| description | Estimation workflow for a feature or task. Breaks the task into sub-tasks, estimates each, sums with contingency buffer. |
Ask: "What task / feature do you want to estimate?"
For a typical feature, list:
Use T-shirt sizing for unclear items, hours for clear items:
# Estimate: [Feature Name]
## Sub-tasks
| Task | Size | Hours (est) | Risk |
|------|------|-------------|------|
| Design GDD | S | 6 | Low |
| Implement core | M | 16 | Medium |
| Implement UI | S | 8 | Low |
| Test + polish | S | 6 | Low |
| Review + iterate | S | 4 | Low |
**Subtotal**: 40 hours
**Contingency** (30%): 12 hours
**Total estimate**: ~52 hours (~6.5 working days)
## Risks
1. [Risk 1 — how it affects estimate]
2. [Risk 2]
## Assumptions
- [Assumption 1]
- [Assumption 2]
## Dependencies
- [Other tasks/systems this depends on]
Present estimate to user. If too large, suggest splitting the feature.
Save estimates to production/sprints/estimates/ when approved.