用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/CodySwannGT/lisa --skill lisa-use-the-product命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
This skill should be used for any non-trivial request — features, bugs, stories, epics, spikes, or multi-step tasks. It accepts a ticket URL (Jira, Linear, GitHub), a file path containing a spec, or a plain-text prompt. It assembles an agent team, breaks the work into structured tasks, and manages the full lifecycle from research through implementation, code review, deploy, and empirical verification.
any non-trivial request —…
This skill should be used for any non-trivial request — features, bugs, stories, epics, spikes, or multi-step tasks. It accepts a ticket URL (Jira, Linear, GitHub), a file path containing a spec, or a plain-text prompt. It assembles an agent team, breaks the work into structured tasks, and manages the full lifecycle from research through implementation, code review, deploy, and empirical verification.
基于 SOC 职业分类
正在显示 SKILL.md
| name | lisa-use-the-product |
| description | Shared methodology for actually… |
Every product has a consumer-facing interface. To evaluate a product you (1) detect that interface, (2) resolve where you're allowed to drive it and how much you may change, and (3) drive it as the real consumer would — through the project's personas when it has them. This skill owns steps 1–4 below; the caller decides what to do with what you find (exploratory-qa files tickets, product-walkthrough grounds planning).
Driving the product means interacting with it. Static route scans, HTTP fetches, screenshots-alone, and reading the code are supporting evidence only — never a substitute for actually using it.
Infer from the repo; if genuinely ambiguous, ask one concise question.
| Signals | Type | Consumer-facing interface |
|---|---|---|
vite/next/angular/svelte + index.html, DOM UI | DOM web app | the rendered UI in a real browser |
API server (nest/express/fastify/serverless handlers), OpenAPI, no frontend | HTTP / API backend | the API endpoints |
phaser/pixi/canvas game | Canvas game | the canvas + input (keyboard/pointer), read visually |
cdk.json / Terraform / IaC | IaC / CDK | the resources it provisions (+ synth output) |
bin/ CLI or published library, no server | CLI / library | the commands / public API |
Read the exploration block from .lisa.config.json (a repo-local config overrides a global one):
"exploration": {
"default": "<env-name>", // which env to use when none is passed
"environments": {
"<name>": {
"url": "https://dev.example.io", // web/API target (omit for local CLI/game)
"provision": true, // IaC/ephemeral: stand up, then tear down
"mutation": "forbidden | read-only | full",
"identity": "<test-account ref>", // which login to use (env var / 1Password ref)
"prodMutationAck": "<one sentence>" // REQUIRED to allow `full` on a production-named env
}
}
}
Resolve the target env: explicit argument → default → infer. Then the mutation level governs everything:
read-only — only non-mutating interactions: read endpoints (GET), view UI without submitting, cdk synth/diff, --help/dry-run. Never create / edit / delete.full — create / edit / delete allowed, but only as the identity test account and under Mutation Discipline (§5).forbidden — do not exercise this environment at all.Safety rules — enforced regardless of config:
exploration block, or an unconfigured env → treat as read-only. Never mutate without an explicit policy.prod / production) defaults to forbidden. It may be raised to full only when a written prodMutationAck justification is present (this is how a single-environment app — e.g. a local-only game whose only "env" is production and whose mutations are the user's own local save — deliberately opts in). A bare production: { "mutation": "full" } with no prodMutationAck is downgraded to forbidden, and you warn.identity test account.Look for the project's personas: wiki/personas/** (target-player archetypes, stakeholders) and persona subagents (e.g. the lisa-phaser target-player / player-advocate agents).
Apply the interface's read-only actions always; the mutate actions only when the policy is full.
lisa-kane-browser, only after lisa kane probe succeeds, and only for an allowed non-production env whose mutation policy is full; use a more directly controlled backend for read-only journeys. (The caller's lens supplies the specific things to look for.)GETs (curl/httpie). Mutate: exercise representative POST/PUT/DELETE flows with test data as the identity; check status codes, payload shapes, and error responses.bun run dev + Playwright), drive via keyboard/pointer into the canvas, and read state visually via screenshots (not the accessibility tree). Mutation is usually local save state. Judge readability, game-feel, and input responsiveness — not DOM breakpoints.--help, read-only commands, dry-runs. Mutate: run state-changing commands with disposable inputs.cdk synth → read the generated template; cdk diff vs. the deployed env; verify the resources, IAM, and outputs express what a consumer would expect. Flag over-broad IAM, missing/opaque outputs, resources that don't serve their stated purpose, and drift. Mutate (only when mutation: "full" and provision: true on an ephemeral/sandbox env): cdk deploy to the sandbox → recurse into the API/web playbook against the provisioned resources → . Never deploy to a real account without explicit sandbox-provisioning config.fullA real user creates, edits, and deletes things — exercise those flows when, and only when, the policy allows and always as the identity account.
qa- or codex-.Structured, raw observations for the caller — what you did, as whom (which persona / generic user), where (env + mutation level), what you saw, and what you could not reach and why (especially policy boundaries you stopped at). You do not file tickets or write plans; the caller does.
cdk destroy