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Design and build beautiful, accessible graphical interfaces — web, desktop (Electron/Tauri), and native (iOS/macOS/Android). Use for visual hierarchy and layout, color and theming (light/dark, semantic tokens, WCAG contrast), typography systems, motion and micro-interactions, accessibility, component systems and design tokens, responsive/adaptive layout, and platform-native idioms. The GUI counterpart to beautiful-cli-design. NOT for terminal/CLI output (use beautiful-cli-design) or API/data schemas.
Capstone/orchestration skill — build an M-Agent + N-Human cooperative IDE in Rust gpui (the Harbor): many agents and humans co-editing the same files as co-equal CRDT replicas, governed by claims/guard/salvage, across LAN/shared/remote harbors. The INDEX that dispatches into the sibling rust skills. Use when building the collaborative editor, the agent-fleet console, multiplayer editing with agents-as-peers, or any slice of the Harbor. Trigger on: cooperative IDE, collaborative editor, multiplayer editor, agents and humans co-editing, gpui IDE, Loro CRDT editor, harbor editor, claims/salvage, "build the cooperative IDE". NOT for: a single non-collaborative gpui screen (compose the siblings directly), web editors, or non-editor apps.
Build and extend pd-console — Port Daddy's GPU-native macOS operator console (GPUI 0.2.x, Zed's Rust UI). Covers the render-agnostic Block/Pane(Surface) contract, the two-thread reqwest↔smol refresh pipeline, Taffy flexbox layout, uniform_list virtual scroll, focus + keyboard nav, the OKLCH theme and ICS maritime flag badges, GPUI's missing text-input, and the real feature-gated cargo/CI gate. Use when adding panes, visual polish, or debugging GPUI rendering/layout/focus in core/pd-console. NOT for the TypeScript daemon, generic Rust toolchain/borrow-checker help (use rust-with-claude-code), or non-pd GPUI apps with a different theme/architecture.
基于 SOC 职业分类
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| license | Apache-2.0 |
| name | sensemaking-focus-model |
| description | - **Name**: sensemaking-focus-model |
| category | Cognitive Science & Decision Making |
| tags | ["sensemaking","focus","mental-models","situation-awareness","cognition"] |
Build agent reasoning systems that mirror how experts develop situation understanding through continuous frame-data reciprocity, fragmentary mental models, and assumption-challenging questions rather than comprehensive world models or linear information processing.
IF anomaly_count < 2 AND current_frame_confidence > 0.7
→ USE Preserving (explain within current frame)
→ SET anomaly_accumulation_threshold = 3
→ CONTINUE with current frame
ELIF anomaly_count >= 3 OR core_expectation_violated
→ FORCE Comparing function
→ GENERATE alternative frames from FMM library
→ REQUIRE explicit frame comparison before proceeding
ELIF anomaly is assumption-critical
→ IMMEDIATELY trigger Questioning
→ EXTRACT assumptions underlying current frame
→ GENERATE assumption-challenging questions
→ IF no satisfactory answer → move to Re-framing
IF task requires expert-level performance
→ BUILD fragmentary mental models (FMMs):
- Local cause-effect patterns
- Cue-pattern associations
- Context-dependent rules
- Domain-specific heuristics
→ AVOID comprehensive world models
ELIF system needs to improve over time
→ SEQUENCE: Knowledge structures first, then metacognition
→ NOT generic "critical thinking" strategies
IF current frame has high confidence
→ EXTRACT core assumptions from frame
→ PRIORITIZE assumption-challenging over information-seeking
→ ASK: "Why would X do Y?" not "What did X do?"
ELIF multiple plausible frames exist
→ GENERATE discriminating questions
→ FOCUS on questions that would invalidate one frame
→ TARGET fundamental relationships, agency, causality
Detection Rule: If agent explains away 4+ anomalies without triggering frame comparison Symptoms:
Detection Rule: If system breaks on edge cases not in training data OR requires complete domain knowledge before functioning Symptoms:
Detection Rule: If agent proposes actions while situation assessment confidence < 0.6 Symptoms:
Detection Rule: If 80%+ of generated questions are "What/Where/When" rather than "Why/Who decides/What if" Symptoms:
Detection Rule: If system processes data → analysis → conclusion without feedback loops Symptoms:
Scenario: Agent analyzing communication patterns notices 40% drop in message volume from Target A Initial Frame: "Target A reducing operational tempo" Confidence: 0.8
Decision Point Navigation:
Frame Comparison:
Expert vs Novice: Novice would continue explaining anomalies within Frame A. Expert triggers comparison at threshold, generates assumption-challenging questions: "Why would B activate when A reduces?" "Who decides communication protocols?"
Scenario: Application response time increased 300% overnight Initial Frame: "Database performance degradation"
FMM Assembly Process:
Questioning Strategy:
Frame Revision: Questions reveal recent load balancer configuration change, not database issue. FMM pattern "config change + performance drop" provides new frame.
Scenario: Stock showing unusual trading patterns - high volume, price stability Multiple Competing Frames:
Assumption-Challenging Questions:
Trade-off Documentation:
Do NOT use this skill for:
Delegate to other skills:
Clear boundary markers: