Skip to main content
在 Manus 中运行任何 Skill
一键导入
DaFum
GitHub 创作者资料

DaFum

按仓库查看 4 个 GitHub 仓库中的 109 个已收集 skills。

已收集 skills
109
仓库
4
更新
2026-06-12
仓库浏览

仓库与代表性 skills

agents-md-writer
软件开发工程师

Use when asked to create, improve, review, migrate, sync, or validate repository context files for coding agents, including AGENTS.md, CLAUDE.md, CODEX.md, GEMINI.md, .cursorrules, or .github/copilot-instructions.md. Trigger on close synonyms and paraphrases such as "agent instructions", "coding agent setup", "AI-friendly repo", or "Copilot/Codex/Claude instructions".

2026-06-12
agents-md-writer
软件开发工程师

Use when asked to create, improve, review, migrate, sync, or validate repository context files for coding agents, including AGENTS.md, CLAUDE.md, CODEX.md, GEMINI.md, .cursorrules, or .github/copilot-instructions.md. Trigger on close synonyms and paraphrases such as "agent instructions", "coding agent setup", "AI-friendly repo", or "Copilot/Codex/Claude instructions".

2026-06-12
tsdoc-writer
软件开发工程师

Use when writing, revising, or reviewing TSDoc comments for TypeScript APIs, IntelliSense hover text, exported functions, classes, interfaces, type aliases, generic helpers, parameter docs, examples, deprecation notices, defaults, thrown errors, release tags, TypeDoc or API Extractor output, or documentation lint feedback.

2026-06-11
github-actions-efficiency
软件开发工程师

Audit GitHub Actions workflow efficiency and recommend fixes to reduce CI minutes and costs.

2026-06-04
holistic-test-suite-optimizer
软件质量保证分析师与测试员

Use when Neurotoxic test commands, CI test jobs, or runner-owned suites need diagnosis or optimization: slow/flaky/hanging/OOMing runs, runtime regressions, worker tuning, sharding, fixture duplication, suite topology, `pnpm run test`, `pnpm run test:all`, node:test, Vitest, Playwright, perf, or locale coverage.

2026-06-04
github-actions-efficiency
软件开发工程师

Audit GitHub Actions workflow efficiency and recommend fixes to reduce CI minutes and costs.

2026-06-04
holistic-test-suite-optimizer
软件质量保证分析师与测试员

Use when Neurotoxic test commands, CI test jobs, or runner-owned suites need diagnosis or optimization: slow/flaky/hanging/OOMing runs, runtime regressions, worker tuning, sharding, fixture duplication, suite topology, `pnpm run test`, `pnpm run test:all`, node:test, Vitest, Playwright, perf, or locale coverage.

2026-06-04
playwright-screenshot
软件质量保证分析师与测试员

Take Playwright screenshots of any Neurotoxic game scene (INTRO, MENU, OVERWORLD, PREGIG, GIG, POSTGIG, GAMEOVER, CLINIC), UI overlays, PixiJS canvas, modal states, and visual regression baselines. Trigger when capturing screenshots, documenting UI, recording before/after diffs, debugging visual glitches, or producing visual regression tests.

2026-06-03
当前展示该仓库 Top 8 / 90 个已收集 skills。
brainstorming
项目管理专家

You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.

2026-01-24
dispatching-parallel-agents
软件开发工程师

Use when facing 2+ independent tasks that can be worked on without shared state or sequential dependencies

2026-01-24
executing-plans
软件开发工程师

Use when you have a written implementation plan to execute in a separate session with review checkpoints

2026-01-24
receiving-code-review
软件质量保证分析师与测试员

Use when receiving code review feedback, before implementing suggestions, especially if feedback seems unclear or technically questionable - requires technical rigor and verification, not performative agreement or blind implementation

2026-01-24
subagent-driven-development
软件开发工程师

Use when executing implementation plans with independent tasks in the current session

2026-01-24
systematic-debugging
软件开发工程师

Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes

2026-01-24
using-git-worktrees
软件开发工程师

Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git worktrees with smart directory selection and safety verification

2026-01-24
using-superpowers
软件开发工程师

Use when starting any conversation - establishes how to find and use skills, requiring Skill tool invocation before ANY response including clarifying questions

2026-01-24
当前展示该仓库 Top 8 / 10 个已收集 skills。
agents-md-writer
软件开发工程师

Write high-quality AGENTS.md, CLAUDE.md, or CODEX.md context files for code repositories. Use this skill whenever the user asks to create, write, generate, improve, or review a repository context file for coding agents — including any mention of "AGENTS.md", "CLAUDE.md", "CODEX.md", "GEMINI.md", ".cursorrules", "copilot-instructions.md", "context file for agents", "agent instructions", "coding agent setup", or requests like "help my AI agent understand this repo". Also trigger when users say things like "initialize agent config", "set up Claude Code for my project", "write instructions for Codex/Copilot", "make my repo AI-friendly", "migrate my .cursorrules", "sync my AI config across tools", or "validate my AGENTS.md". This skill is informed by peer-reviewed research on what actually helps coding agents solve tasks, and covers the full multi-tool ecosystem including Claude Code, Codex, Copilot, Cursor, Gemini CLI, Jules, and Windsurf.

2026-04-24
game-improver
软件开发工程师

Implement bug fixes, features, and targeted improvements for the Neurotoxic codebase — a 3D narrative adventure game built with React, Three.js (R3F), Zustand, and Rapier physics. Trigger when: the user wants to fix bugs, add features, refactor code, or improve anything touching dialogue, inventory, quests, scenes, audio, physics, or state logic in this game codebase. Also trigger for performance fixes, test additions, scene wiring, new crafting recipes, or dialogue tree changes. Use this skill even when the request seems small — it encodes critical gotchas (silent failures, stale closures, persistence pitfalls) that prevent common mistakes. If the user mentions store.ts, a scene file, audio.ts, dialog_uebersicht.md, or any game mechanic, this skill applies.

2026-04-23
skill-creator
软件质量保证分析师与测试员

Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.

2026-04-23
game-improver
软件开发工程师

Implement bug fixes, features, and targeted improvements for the Neurotoxic codebase. Trigger when: requested changes touch `dialogue`, `inventory`, `quests`, `scene` wiring, audio, physics, or store/state logic — or when small, repository-conforming features, performance tweaks, or refactors are desired. This skill encodes repository conventions (scene wiring, `src/store.ts` patterns, `dialog_uebersicht.md` dialogue trees, `audio.ts` ambient handling, and `three` + `@react-three/rapier` patterns), provides a safe implementation checklist, and emits ready-to-apply patches or draft PR summaries. Route to specialists when appropriate (audio, deep state-safety, UI styling, balancing).

2026-04-22
create-skills
软件开发工程师

**WORKFLOW SKILL** — Produce a reusable SKILL.md from a conversation, PR, or code change. Outputs a conservative draft, concise clarifying questions, and runnable example prompts tailored to this repository.

2026-04-22
game-improver
软件开发工程师

Implement bug fixes, features, and targeted improvements for the Neurotoxic codebase — a 3D narrative adventure game built with React, Three.js (R3F), Zustand, and Rapier physics. Trigger when: the user wants to fix bugs, add features, refactor code, or improve anything touching dialogue, inventory, quests, scenes, audio, physics, or state logic in this game codebase. Also trigger for performance fixes, test additions, scene wiring, new crafting recipes, or dialogue tree changes. Use this skill even when the request seems small — it encodes critical gotchas (silent failures, stale closures, persistence pitfalls) that prevent common mistakes. If the user mentions store.ts, a scene file, audio.ts, dialog_uebersicht.md, or any game mechanic, this skill applies.

2026-04-22
game-improver
软件开发工程师

Implement bug fixes, features, and targeted improvements for the Neurotoxic codebase — a 3D narrative adventure game built with React, Three.js (R3F), Zustand, and Rapier physics. Trigger when: the user wants to fix bugs, add features, refactor code, or improve anything touching dialogue, inventory, quests, scenes, audio, physics, or state logic in this game codebase. Also trigger for performance fixes, test additions, scene wiring, new crafting recipes, or dialogue tree changes. Use this skill even when the request seems small — it encodes critical gotchas (silent failures, stale closures, persistence pitfalls) that prevent common mistakes. If the user mentions store.ts, a scene file, audio.ts, dialog_uebersicht.md, or any game mechanic, this skill applies.

2026-04-22
agents-md-writer
软件开发工程师

Write high-quality AGENTS.md, CLAUDE.md, or CODEX.md context files for code repositories. Use this skill whenever the user asks to create, write, generate, improve, or review a repository context file for coding agents — including any mention of "AGENTS.md", "CLAUDE.md", "CODEX.md", "GEMINI.md", ".cursorrules", "copilot-instructions.md", "context file for agents", "agent instructions", "coding agent setup", or requests like "help my AI agent understand this repo". Also trigger when users say things like "initialize agent config", "set up Claude Code for my project", "write instructions for Codex/Copilot", "make my repo AI-friendly", "migrate my .cursorrules", "sync my AI config across tools", or "validate my AGENTS.md". This skill is informed by peer-reviewed research on what actually helps coding agents solve tasks, and covers the full multi-tool ecosystem including Claude Code, Codex, Copilot, Cursor, Gemini CLI, Jules, and Windsurf.

2026-04-17
已展示 4 / 4 个仓库
已展示全部仓库