Skip to main content
在 Manus 中运行任何 Skill
一键导入
deafdudecomputers
GitHub 创作者资料

deafdudecomputers

按仓库查看 1 个 GitHub 仓库中的 11 个已收集 skills。

已收集 skills
11
仓库
1
更新
2026-06-26
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

仓库浏览

仓库与代表性 skills

pst-opencode-config
其他计算机职业

OpenCode configuration knowledge for this repo — skills setup, plugin wiring, JSONC config format, snapshot system behavior (doesn't track .opencode/), and the diff-logger plugin pattern. Load when editing .opencode/ config, plugins, or troubleshooting opencode behavior.

2026-06-26
pst-binary-schemas
软件开发工程师

Reverse-engineered binary schemas for Booth (ItemBooth/PalBooth) and Guild rawdata in palsav. Lock flags, V1_MARKER handling, _u8_flag semantics, and roundtrip rules. Load when touching map_concrete_model.py or group.py decoders, booth/guild lock features, or debugging roundtrip drift.

2026-06-26
pst-stat-formula
软件开发工程师

Game-verified Palworld pal stat calculation formulas (HP/ATK/DEF/WS) in src/palworld_aio/utils.py. Verified against in-game breakdowns on maxed test pals. Load when touching stat calculation, tooltips, or IV/rank/condenser math.

2026-06-26
pst-save-pipeline
软件开发工程师

Deep internals of the palsav save serialization engine + palooz Oodle bindings, and exactly how PST (palworld_aio GUI) consumes them. Load when touching any save parse/roundtrip/compression code, debugging roundtrip drift, editing rawdata decoders, or tracing the SAV<->GVAS<->JSON flow.

2026-06-26
pst-codebase
软件开发工程师

PalworldSaveTools (PST) architecture map — repo layout, entry chain, the palsav SAV<->GVAS<->JSON pipeline, the palworld_aio GUI structure, game data locations, and the custom pytest dynamic-import registry. Load FIRST whenever working anywhere in this repo so you orient on real structure, not guesses.

2026-06-19
pst-pal-editor
软件开发工程师

The pal editing engine — pal data model (every SaveParameter field with type-wrapper shapes), editing operations, illegal pal detection, pal generation, container/slot model, game data binding, and the PalEditorWidget UI. Previously the monolithic `edit_pals.py` (5454 lines), now a modular `pal_editor/` package (17 modules + backward-compat `edit_pals.py` shim). Load when editing pal logic, stats, skills, IVs, containers, or illegal detection.

2026-06-19
pst-build-ci
软件开发工程师

The build system (Nuitka primary for CI/release → dist/, cx_Freeze for Windows installer → PST_standalone/), Inno Setup installer, GitHub Actions CI (5 workflows), standalone-mode signaling (runtime.cfg), verify_build checks, and utility scripts (update_game_data ETL, translation automation via Google Translate, theme linter, import validator). Load when building, releasing, or maintaining CI.

2026-06-17
pst-cli-tools
软件开发工程师

The CLI toolsets (palworld_toolsets - character_transfer, fix_host_save, slot_injector, game_pass_save_fix, modify_save, restore_map, convert_generic, convertids, xgp_save_extract), the GamePass import pipeline (palworld_xgp_import), and coordinate transforms (palworld_coord). Load when working on any CLI tool, XGP saves, or coordinate math.

2026-06-17
当前展示该仓库 Top 8 / 11 个已收集 skills。
已展示 1 / 1 个仓库
已展示全部仓库