Skip to main content
DirtybitGames
GitHub 创作者资料

DirtybitGames

按仓库查看 1 个 GitHub 仓库中的 5 个已收集 skills。

已收集 skills
5
仓库
1
更新
2026-06-12
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

仓库浏览

仓库与代表性 skills

unity-editor
软件开发工程师

Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity console logs, C# script debugging, Unity tests, scene loading, screenshots, or video recording. Use for launching/stopping editor, entering/exiting play mode, compiling scripts, viewing logs, loading scenes, running tests, capturing screenshots, recording video, or executing arbitrary C# in Unity context.

2026-06-12
unity-editor
软件开发工程师

Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity console logs, C# script debugging, Unity tests, scene loading, screenshots, or video recording. Use for launching/stopping editor, entering/exiting play mode, compiling scripts, viewing logs, loading scenes, running tests, capturing screenshots, recording video, or executing arbitrary C# in Unity context.

2026-06-12
unityctl-plugins
软件开发工程师

Create unityctl plugins. Use when the user wants to create, scaffold, or write a unityctl plugin (script or executable).

2026-05-08
demo-page
网页开发工程师

Rebuild and publish the unityctl demo page hosted at https://dirtybitgames.github.io/unityctl/. Use when asked to update the demo, rebuild the demo page, update gh-pages, or refresh the demo screenshots/video.

2026-03-11
release
软件开发工程师

Create a new release of unityctl. Analyzes changes since last tag, determines version bump type (major/minor/patch), updates version, builds, commits, tags, and creates a draft GitHub release with changelog.

2026-02-03
已展示 1 / 1 个仓库
已展示全部仓库