unityctl
unityctl 收录了来自 DirtybitGames 的 5 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。
这个仓库中的 skills
Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity console logs, C# script debugging, Unity tests, scene loading, screenshots, or video recording. Use for launching/stopping editor, entering/exiting play mode, compiling scripts, viewing logs, loading scenes, running tests, capturing screenshots, recording video, or executing arbitrary C# in Unity context.
Remote control Unity Editor via CLI using unityctl. Activate when user mentions Unity Editor, play mode, asset compilation, Unity console logs, C# script debugging, Unity tests, scene loading, screenshots, or video recording. Use for launching/stopping editor, entering/exiting play mode, compiling scripts, viewing logs, loading scenes, running tests, capturing screenshots, recording video, or executing arbitrary C# in Unity context.
Create unityctl plugins. Use when the user wants to create, scaffold, or write a unityctl plugin (script or executable).
Rebuild and publish the unityctl demo page hosted at https://dirtybitgames.github.io/unityctl/. Use when asked to update the demo, rebuild the demo page, update gh-pages, or refresh the demo screenshots/video.
Create a new release of unityctl. Analyzes changes since last tag, determines version bump type (major/minor/patch), updates version, builds, commits, tags, and creates a draft GitHub release with changelog.