用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/dylantarre/animation-principles --skill universal-tool命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
正在显示 SKILL.md
Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.
Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.
Use when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing video content.
基于 SOC 职业分类
| name | universal-tool |
| description | Use when implementing Disney's 12 animation principles with any animation tool or framework |
Apply all 12 Disney animation principles regardless of your tool or framework.
Concept: Objects deform when moving, maintaining volume.
Implementation:
scaleX * scaleY ≈ constantValues: Compress to 80%, expand to 120%
Concept: Prepare the audience for an action.
Implementation:
Pattern: Wind-up → Action → Settle
Concept: Direct viewer attention to what matters.
Implementation:
Straight Ahead: Animate frame-by-frame sequentially. Good for fluid, organic motion.
Pose to Pose: Define key poses, then fill in between. Good for precise, planned motion.
Recommendation: Use pose-to-pose for UI, straight ahead for particles/effects.
Concept: Different parts move at different rates.
Implementation:
Concept: Natural motion accelerates and decelerates.
Implementation:
Common curve: cubic-bezier(0.42, 0, 0.58, 1)
Concept: Natural movement follows curved paths.
Implementation:
Concept: Supporting actions reinforce the main action.
Implementation:
Concept: Speed conveys weight, mood, and character.
| Duration | Feel | Use Case |
|---|---|---|
| 50-150ms | Snappy | Micro-interactions |
| 150-300ms | Responsive | Button feedback |
| 300-500ms | Smooth | Page transitions |
| 500-800ms | Deliberate | Modal reveals |
| 1000ms+ | Dramatic | Hero animations |
Concept: Push beyond realistic to enhance clarity.
Implementation:
Concept: Maintain volume and weight in 3D space.
Implementation:
Concept: Make it pleasing and engaging.
Implementation:
Micro-interaction: 100-200ms
Standard feedback: 200-300ms
Content transition: 300-400ms
Page transition: 400-600ms
Enter screen: ease-out (decelerate)
Leave screen: ease-in (accelerate)
On-screen movement: ease-in-out
Bounce/overshoot: spring physics or elastic
Before shipping animation: