| name | dark-mode |
| description | Use when generating or modifying any visual output that renders in a browser or artifact viewer: HTML pages, CSS, React SSR components, Egregore artifacts, markdown renderers, web components, design-system tokens, Tailwind themes, or standalone demos. Triggers on requests involving dark mode, theme toggles, color systems, card surfaces, browser rendering, or visual polish. The load-bearing lesson: if React SSR emits an inline hex color through `style={}`, CSS dark-mode overrides cannot reach it, so every theme-sensitive color must be emitted as `var(--token)` rather than a resolved hex. Do not use for TUI output, plain markdown files, or non-visual code. |
Egregore dark-mode Adapter
This is fallback coverage for a long-tail Egregore workflow that has not been
ported to a hand-written Codex-native skill yet.
Use the project shell and filesystem directly. Do not invoke Claude Code
commands. Translate interactive choices to structured Codex question tooling
when it is available; otherwise render compact numbered choices with an
Other: option and wait for the user.
- Read
.claude/skills/dark-mode/SKILL.md for the workflow details.
- Run the referenced
bin/ scripts directly from Codex.
- Treat graph and publish steps as best-effort unless that workflow explicitly
says they are required.
- For every external notification, follow
.claude/context/notification-consent.md: plan without sending, then show
a separate exact Send / Edit / Cancel checkpoint. Never infer notification
consent from the workflow request or a batch approval.
- Keep local-mode behavior filesystem-first and avoid graph or notification
calls when
egregore.json declares "mode": "local".
- Never call the deprecated
egregore-handoff CLI for Egregore project
handoffs.