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cortex-qa
Use when generating QA baselines, running scenario-driven gameplay QA, or starting an interactive QA session
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Use when generating QA baselines, running scenario-driven gameplay QA, or starting an interactive QA session
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Use when inspecting skeletal animation assets or authoring sequence skeleton named notifies through UnrealCortex.
Use when setting up Cortex for a project, getting started, refreshing schema, or asking what to do next
Use when creating, modifying, reviewing, debugging, or reparenting Blueprints — structure, graphs, variables, functions, inheritance, best practices
Blueprint-to-C++ migration pipeline with conversational analysis, plan-driven execution, visual progress tracking, and hard gates. Supports --audit, --resume, and --fast (streamlined mode for simple migrations).
Use when the Unreal Editor needs to be started, checked, reconnected, or restarted
Use when placing, organizing, or reviewing actors in a level
| name | cortex-qa |
| description | Use when generating QA baselines, running scenario-driven gameplay QA, or starting an interactive QA session |
Only ask a follow-up when the request is genuinely ambiguous between scenario execution and interactive exploration.
Prepare QA context for a project and generate an initial game profile.
cortex-toolkit:qa-engineer agent.resources/game-profile-template.mdKeep this flow non-destructive. Prefer discovery and documentation over test mutation.
Execute a predefined gameplay QA scenario and return findings with report artifacts.
subagent_type: "cortex-toolkit:qa-engineer" and max_turns: 35.If the agent returns completed, present the scenario results.
If it returns blocked or partial, report what completed, what remains, and what blocked execution.
If there is no status line, treat the run as partial and summarize what findings were collected.
Drive live exploratory testing in PIE with tight observe-act-assert loops.
subagent_type: "cortex-toolkit:qa-engineer" and max_turns: 75.If the session reaches the turn limit, report what was covered and tell the user to continue by invoking cortex-qa again. Do not treat the turn limit as a failure.