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content-audit
Audit GDD-specified content counts against implemented content. Identifies what's planned vs built.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Audit GDD-specified content counts against implemented content. Identifies what's planned vs built.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Global installer skill that bootstraps the full Codex Code Game Studios layer into the current repository by calling the installed repo bootstrap script.
Global helper for explaining how the Codex Code Game Studios pack works, whether the current repo is already studio-enabled, and which installer flow to use next.
Global read-only audit skill that checks whether a repository is ready for Codex Code Game Studios and routes to installation or the repo-local adopt flow.
Create a Steam pricing and bundle plan covering regional pricing, launch discounts, deluxe packages, soundtrack or DLC bundles, and Steam-specific pricing risks. Use when setting commercial terms on Steam.
Create a Steam Coming Soon and review calendar covering Steam Direct readiness, store page review, build review, wishlist beats, and release timing. Use when planning the Steam pre-launch window.
Create a Steam Deck readiness summary covering input, readability, performance, suspend-resume behavior, compatibility risks, and follow-up actions. Use when preparing Steam Deck support or review positioning.
| name | content-audit |
| description | Audit GDD-specified content counts against implemented content. Identifies what's planned vs built. |
When this skill is invoked:
Parse the argument:
[system-name] → audit that single system only--summary → summary table only, no file writeBefore loading any GDD content, confirm that design/gdd/systems-index.md
exists. If it does not, stop and tell the user:
"No systems index exists yet at
design/gdd/systems-index.md, so there is no auditable content plan. Run$map-systemsfirst, then re-run$content-audit. If the game concept itself is not written yet, start with$brainstorm."
Read design/gdd/systems-index.md for the full list of systems, their
categories, and MVP/priority tier.
L0 pre-scan: Before full-reading any GDDs, Grep all GDD files for
## Summary sections plus common content-count keywords:
Grep pattern="(## Summary|N enemies|N levels|N items|N abilities|enemy types|item types)" glob="design/gdd/*.md" output_mode="files_with_matches"
For a single-system audit: skip this step and go straight to full-read. For a full audit: full-read only the GDDs that matched content-count keywords. GDDs with no content-count language (pure mechanics GDDs) are noted as "No auditable content counts" without a full read.
Full-read in-scope GDD files (or the single system GDD if a system name was given).
For each GDD, extract explicit content counts or lists. Look for patterns like:
Build a content inventory table from the extracted data:
| System | Content Type | Specified Count/List | Source GDD |
|---|
Note: If a GDD describes content qualitatively but gives no count, record "Unspecified" and flag it — unspecified counts are a design gap worth noting.
For each content type found in Phase 1, scan the relevant directories to count what has been implemented. Use Glob and Grep to locate files.
Levels / Areas / Maps:
assets/**/*.tscn, assets/**/*.unity, assets/**/*.umapsrc/**/*.tscn, src/**/*.unitylevels/, areas/, maps/,
worlds/, stages/Enemies / Characters / NPCs:
assets/data/**/enemies/**, assets/data/**/characters/**src/**/enemies/**, src/**/characters/**.json, .tres, .asset, .yaml data files defining entity statsItems / Equipment / Loot:
assets/data/**/items/**, assets/data/**/equipment/**,
assets/data/**/loot/**.json, .tres, .asset data filesAbilities / Skills / Spells:
assets/data/**/abilities/**, assets/data/**/skills/**,
assets/data/**/spells/**.json, .tres, .asset data filesDialogue / Conversations / Cutscenes:
assets/**/*.dialogue, assets/**/*.csv, assets/**/*.inkassets/data/Quests / Missions:
assets/data/**/quests/**, assets/data/**/missions/**.json, .yaml definition filesEngine-specific notes (acknowledge in the report):
Produce the gap table:
| System | Content Type | Specified | Found | Gap | Status |
|--------|-------------|-----------|-------|-----|--------|
Status categories:
COMPLETE — Found ≥ Specified (100%+)IN PROGRESS — Found is 50–99% of SpecifiedEARLY — Found is 1–49% of SpecifiedNOT STARTED — Found is 0Priority flags:
Flag a system as HIGH PRIORITY in the report if:
NOT STARTED or EARLY, ANDSummary line:
(Specified - Found) / Specified * 100Present the gap table and summary to the user. Ask: "May I write the full report to docs/content-audit-[YYYY-MM-DD].md?"
If yes, write the file:
# Content Audit — [Date]
## Summary
- **Total specified**: [N] content items across [M] systems
- **Total found**: [N]
- **Gap**: [N] items ([X%] unimplemented)
- **Scope**: [Full audit | System: name]
> Note: Counts are approximations based on file scanning.
> The audit cannot distinguish shipped content from editor/test assets.
> Manual verification is recommended for any HIGH PRIORITY gaps.
## Gap Table
| System | Content Type | Specified | Found | Gap | Status |
|--------|-------------|-----------|-------|-----|--------|
## HIGH PRIORITY Gaps
[List systems flagged HIGH PRIORITY with rationale]
## Per-System Breakdown
### [System Name]
- **GDD**: `design/gdd/[file].md`
- **Content types audited**: [list]
- **Notes**: [any caveats about scan accuracy for this system]
## Recommendation
Focus implementation effort on:
1. [Highest-gap HIGH PRIORITY system]
2. [Second system]
3. [Third system]
## Unspecified Content Counts
The following GDDs describe content without giving explicit counts.
Consider adding counts to improve auditability:
[List of GDDs and content types with "Unspecified"]
After writing the report, ask:
"Would you like to create backlog stories for any of the content gaps?"
If yes: for each system the user selects, suggest a story title and point them
to $create-stories [epic-slug] or $quick-design depending on the size of the gap.
Print the Gap Table and Summary directly to conversation. Do not write a file.
End with: "Run $content-audit without --summary to write the full report."
After the audit, recommend the highest-value follow-up actions:
NOT STARTED and MVP-tagged → "Run $design-system [name] to
add missing content counts to the GDD before implementation begins."$sprint-plan to allocate content work across upcoming sprints."$create-stories [epic-slug] for each HIGH PRIORITY gap."--summary was used → "Run $content-audit (no flag) to write the full report to docs/."Verdict: COMPLETE — content audit finished.