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feliperyba/ralph-orchestra - 第 2 页

SkillsMP 已收集 feliperyba/ralph-orchestra 中的 70 个 Skill。打开任一 Skill 可查看来源和详情。

feliperyba/ralph-orchestra

已展示 30 / 70 个已收集 Skill。

职业分类
软件开发工程师
描述

Mobile-specific optimization for R3F/Three.js. Use when targeting mobile devices.

原文语言:英语

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职业分类
软件开发工程师
描述

Core R3F/Three.js performance optimization principles. Use when FPS drops below 60.

原文语言:英语

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职业分类
软件开发工程师
描述

Sprite animations, tweens, animation chains, and timeline sequences

原文语言:英语

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职业分类
软件开发工程师
描述

Keyboard, mouse, touch, and gamepad input management for Phaser

原文语言:英语

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职业分类
软件开发工程师
描述

Particle emitters for visual effects like fire, smoke, explosions, and magic

原文语言:英语

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职业分类
软件开发工程师
描述

Arcade physics velocity, acceleration, collision, and bounds

原文语言:英语

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职业分类
软件开发工程师
描述

Matter.js physics: realistic bodies, constraints, and simulation

原文语言:英语

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职业分类
软件开发工程师
描述

Scene transitions, data passing, and scene lifecycle management

原文语言:英语

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职业分类
软件开发工程师
描述

Sprites, sprite sheets, texture atlases, and object pooling for Phaser

原文语言:英语

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职业分类
软件开发工程师
描述

Tilemap loading, parsing, layers, and collision detection

原文语言:英语

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职业分类
软件开发工程师
描述

UI containers, text objects, buttons, and DOM element integration

原文语言:英语

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职业分类
项目管理专家
描述

MCP-based skill improvement during retrospective - research and update agent skills

原文语言:英语

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职业分类
项目管理专家
描述

Extract and reorganize PRD tasks from GDD updates and retrospective findings

原文语言:英语

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职业分类
项目管理专家
描述

Detailed configuration interview protocol for PRD Starter Phases 3-7. Handles Project Identity, Agent Config, Orchestration, MCP, and Quality Standards.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

E2E multiplayer testing using Playwright API with multi-client browser contexts. Validates server-authoritative patterns, state synchronization, and anti-cheat measures. Use when testing multiplayer features.

原文语言:英语

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职业分类
项目管理专家
描述

Interactive project setup wizard for Ralph Orchestra. Guides through 11 phases configuring agents, orchestration, quality standards, features, research, GDD (games), and PM-generated PRD. Use when user wants to set up a new Ralph Orchestra project or mentions…

原文语言:英语

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职业分类
软件开发工程师
描述

Implements camera controls, bounds, and follow behavior. Use proactively when setting up camera controls, camera bounds, or follow behavior.

原文语言:英语

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职业分类
软件开发工程师
描述

Designs particle systems for visual effects. Use proactively when creating particle effects, emitters, or visual polish.

原文语言:英语

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职业分类
软件开发工程师
描述

Optimizes sprite atlases and textures for Phaser. Use proactively when optimizing sprite workflows or managing texture memory.

原文语言:英语

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职业分类
软件开发工程师
描述

Adds post-processing and camera effects to Phaser games. Use proactively when implementing visual polish, camera effects, or post-processing.

原文语言:英语

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职业分类
软件开发工程师
描述

Debug visualization helpers using drei and Three.js. Use when adding debug gizmos, visual helpers, diagnostics.

原文语言:英语

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职业分类
其他设计师
描述

Thermite game design process skill. Use when: running design sessions, generating design artifacts, updating decision logs, working on the thermite project, simulating creative team discussions, or when user mentions 'thermite', 'design session', 'creative…

原文语言:英语

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职业分类
项目管理专家
描述

Adjust planning depth and agent behavior based on PRD complexity level

原文语言:英语

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职业分类
软件开发工程师
描述

Git worktree setup and management for parallel agent development. Use when working in isolated git worktrees to avoid merge conflicts between Developer and Tech Artist agents.

原文语言:英语

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职业分类
平面设计师
描述

Core gameplay loop design documentation. Use when defining the core gameplay loop, mapping the player experience over time, designing session structures, or identifying pacing issues.

原文语言:英语

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职业分类
平面设计师
描述

Character and class design documentation. Use when designing character archetypes, creating class systems, defining abilities and skills, balancing character stats, or designing progression systems.

原文语言:英语

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职业分类
特效艺术家和动画师
描述

Game mechanics documentation and design. Use when designing core gameplay systems, documenting player actions and responses, balancing game systems, or explaining mechanics to developers.

原文语言:英语

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职业分类
平面设计师
描述

Weapon and item design documentation. Use when designing weapons, creating item systems, balancing equipment, or designing consumables.

原文语言:英语

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职业分类
项目管理专家
描述

Test planning specialist. Collaborates with QA and Game Designer to create comprehensive test plans. Defines success criteria and test cases before task assignment. Use proactively before task assignment.

原文语言:英语

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职业分类
软件质量保证分析师与测试员
描述

Code quality review before validation. Checks for @ts-ignore, any types, anti-patterns, and potential issues. Use proactively at start of QA validation.

原文语言:英语

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已展示 30 / 70 个已收集 Skill。