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creating-a-game
Guides the creation of a new game and is the high-level orchestrator skill that MUST be invoked first. Use when tasked with creating a new game.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Guides the creation of a new game and is the high-level orchestrator skill that MUST be invoked first. Use when tasked with creating a new game.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Enforces data governance by verifying Knowledge Catalog Aspects before recommending BigQuery tables.
Ensures the game has a fun easter egg that turns the screen black and white, sepia or gameboy monotone colours. Use when creating or modifying a game.
Ensures platformer games have polished movement, responsive controls, and balanced jump mechanics. Use ONLY when the game type is "platformer".
Arcade game must have a retro asthetic. Use when creating or modifying a game to ensure that the game looks retro and maintains a consistent look and feel with all games.
Game will always use the same control scheme/buttons and mapping of the gamepad and keyboard. Use when creating or modifying a game.
Helps the user make or modify a game. Use when the user wants to create a new game or modify an existing one.
| name | creating-a-game |
| description | Guides the creation of a new game and is the high-level orchestrator skill that MUST be invoked first. Use when tasked with creating a new game. |
Follow these steps FIRST when creating a new game:
Setup Workspace:
Copy the contents of the game-template directory recursively to a subfolder in the workspace with the name of the game as a folder-friendly name (e.g., my-game).
Since node_modules are installed globally, you do not need to install dependencies.
Use the run_command tool to copy the template:
cp -r /workspace/game-template /workspace/<game-name>
Develop the Game: Attempt to make the game using this newly copied folder as the base. Start modifying the source files to fulfill the user's game request.
messaging-game-overensuring-arcade-visualshandling-user-inputimproving-game-qualityadding-easter-eggbuilding-platformer-gamesValidation Loop:
After every code edit you make, you MUST run the build command to ensure the game compiles successfully.
Use the run_command tool to run the build:
cd /workspace/<game-name> && npm run build
Do not proceed to the next step or notify the user until compilation succeeds. Fix any compilation errors you encounter.
Play Testing:
Once the user has made changes and wants to test them, execute the playing-the-game skill to start the server and launch the browser.