一键导入
blender-cli
Use Blender from the command line to render 3D scenes, run Python scripts for batch processing, and convert 3D file formats without the GUI.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Use Blender from the command line to render 3D scenes, run Python scripts for batch processing, and convert 3D file formats without the GUI.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Use OpenCLI to turn any website, Electron app, or local tool into a CLI. 50+ adapters for social media, news, finance, and dev tools. Reuses Chrome login sessions with zero credentials. AI-agent ready with structured output.
Use the AWS CLI to manage S3 buckets, Lambda functions, EC2 instances, IAM, DynamoDB, and all AWS services from the terminal. Use this instead of the AWS MCP server.
Use the Azure CLI (az) to manage Azure resources including App Service, Functions, VMs, storage, and databases. Use this instead of the Azure MCP server.
Use the Docker CLI to build images, run containers, manage volumes, networks, and use Docker Compose for multi-container applications.
Use FFmpeg to convert, process, and manipulate video and audio files from the terminal. Transcode formats, extract audio, create thumbnails, trim clips, and more.
Use the Firebase CLI to manage hosting, Cloud Functions, Firestore, Authentication, and deploy Firebase projects. Use this instead of the Firebase MCP server.
| name | blender-cli |
| description | Use Blender from the command line to render 3D scenes, run Python scripts for batch processing, and convert 3D file formats without the GUI. |
3D creation suite with full command-line interface. Render scenes, batch process, and run Python scripts headlessly.
blender -b scene.blend -o /tmp/frame_ -f 1 # Render frame 1
blender -b scene.blend -o /tmp/frame_ -s 1 -e 250 -a # Render animation (frames 1-250)
blender -b scene.blend -o /tmp/render.png -f 1 -F PNG # Render as PNG
blender -b scene.blend -o /tmp/render_ -F OPEN_EXR -a # Render as OpenEXR
blender -b scene.blend -E CYCLES -f 1 # Render with Cycles
blender -b scene.blend -E BLENDER_EEVEE_NEXT -f 1 # Render with EEVEE
blender -b scene.blend -o /tmp/out -x 1920 -y 1080 -f 1 # Custom resolution
blender -b --python script.py # Run Python script
blender -b scene.blend --python script.py # Run script on file
blender -b --python-expr "import bpy; print(bpy.data.objects.keys())" # Inline Python
# Import/export via Python script
blender -b --python-expr "
import bpy
bpy.ops.wm.read_factory_settings(use_empty=True)
bpy.ops.import_scene.fbx(filepath='model.fbx')
bpy.ops.wm.save_as_mainfile(filepath='model.blend')
"
# Export to glTF
blender -b model.blend --python-expr "
import bpy
bpy.ops.export_scene.gltf(filepath='model.glb', export_format='GLB')
"
blender -b scene.blend --python-expr "
import bpy
for obj in bpy.data.objects:
print(f'{obj.name}: {obj.type}')
"
-b (background) flag for headless/CLI operation-o to set output path, -f for single frame, -a for animation--python or --python-expr for automation and batch processing-F to set output format: PNG, JPEG, OPEN_EXR, FFMPEG--python-text to run a text block already in the .blend fileblender -b scene.blend -E CYCLES -o /tmp/renders/frame_ -s 1 -e 100 -a
blender -b --python-expr "
import bpy
bpy.ops.wm.read_factory_settings(use_empty=True)
bpy.ops.import_scene.fbx(filepath='input.fbx')
bpy.ops.export_scene.gltf(filepath='output.glb', export_format='GLB')
"