用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/IvanMurzak/Unity-MCP --skill profiler-load-data命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
正在显示 SKILL.md
| name | profiler-load-data |
| description | Read back a previously-saved JSON snapshot from `profiler-save-data` and return its raw text. |
Reads filePath as UTF-8 text and returns the file body unchanged. Caller is responsible for parsing.
filePath (required) — path written by profiler-save-data.[Error] when filePath is empty, the file does not exist, exceeds the 10 MB size cap, or the read fails.Uses System.IO.File.ReadAllText (BCL) — no external Unity package is required. Files larger than 10 MB are rejected up-front to avoid OOM on a stray call.
unity-mcp-cli run-tool profiler-load-data --input '{
"filePath": "string_value"
}'
For complex input (multi-line strings, code), save the JSON to a file and use:
unity-mcp-cli run-tool profiler-load-data --input-file args.jsonOr pipe via stdin (recommended):
unity-mcp-cli run-tool profiler-load-data --input-file - <<'EOF' {"param": "value"} EOF
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
| Name | Type | Required | Description |
|---|---|---|---|
filePath | string | Yes | Path to a profiler snapshot file previously written by 'profiler-save-data'. |
{
"type": "object",
"properties": {
"filePath": {
"type": "string"
}
},
"required": [
"filePath"
]
}
{
"type": "object",
"properties": {
"result": {
"type": "string"
}
},
"required": [
"result"
]
}