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JBurlison/Hytale-Mod-Agent

SkillsMP 已收集 JBurlison/Hytale-Mod-Agent 中的 35 个 Skill。打开任一 Skill 可查看来源和详情。

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已展示 35 / 35 个已收集 Skill。

职业分类
软件开发工程师
描述

Documents Hytale's event system for handling game events in plugins. Covers IEvent (global events), IAsyncEvent (async events), and EcsEvent (ECS entity/block events). Use when listening to player join/disconnect, chat, crafting, damage, block break/place,…

原文语言:英语

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职业分类
软件开发工程师
描述

Customizes hotbar key actions in Hytale plugins using packet filtering. Use when creating custom keybinds, ability triggers, blocking slot switches, or handling hotbar input. Triggers - hotbar, keybind, ability slot, SyncInteractionChains, PlayerPacketFilter,…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's item system including the Item Registry API, custom item JSON definitions, crafting recipes, custom interactions (SimpleInstantInteraction), interaction chaining (Condition, Charging, Serial, Replace), and linking interactions to items. Use…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's player input system including packet interception (PacketAdapters, PacketWatcher, PacketFilter), SyncInteractionChains, InteractionTypes, client-to-server packet reference, and custom camera controls. Use when handling player input,…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's player/entity stat system for reading and modifying stats like health, stamina, mana, oxygen, signature energy, and ammo using EntityStatMap and DefaultEntityStatTypes. Use when healing players, dealing damage, modifying stamina/mana,…

原文语言:英语

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职业分类
网页开发工程师
描述

Comprehensive guidance for Hytale plugin UI modding using native .ui files, Common.ui styling, layout and markup rules, the Java UI API (CustomUIHud, MultipleHUD, CustomUIPage, InteractiveCustomUIPage), and Item HUD UI (attaching .ui overlays to items via…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents how to create custom blocks in Hytale plugins using asset packs and JSON definitions. Use when creating blocks, defining block JSON, configuring static or animated block visuals, materials, gathering, block types, or setting up block asset folder…

原文语言:英语

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职业分类
软件开发工程师
描述

Manages player inventories in Hytale plugins using Inventory, ItemStack, ItemContainer, and page APIs. Use when accessing player inventory, creating items, adding or removing items from slots, opening inventory pages, setting durability, attaching custom…

原文语言:英语

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职业分类
软件开发工程师
描述

Stores persistent data on players and entities using custom components with Codec serialization in Hytale plugins. Use when saving player data across sessions, creating custom player components, serializing complex data types to BSON, or persisting entity…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's procedural world generation systems for plugin development. Covers the Java API (Zones, Biomes, Caves) and the data-driven node/JSON system (Density, Curves, Patterns, Material Providers, Props, Scanners, Positions, Assignments, Vector…

原文语言:英语

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职业分类
其他计算机职业
描述

Updates existing hytale-* skills and detects new documentation pages on the HytaleModding site. Checks the GitHub source repo (HytaleModding/site) for content changes, fetches updated MDX source files, and reconciles skill content. Also cross-references…

原文语言:英语

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职业分类
软件开发工程师
描述

Updates the Hytale server reference files in lib/ by downloading the latest pre-release server, decompiling the JAR using Vineflower, and updating server assets. Use when needing to update to a new Hytale server version, refreshing decompiled source code, or…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents how to set and modify entity nameplates in Hytale plugins. Covers the Nameplate component, system type selection (RefChangeSystem vs RefSystem), CommandBuffer visibility rules, and patterns for building rich NPC nameplates with quality, affixes, and…

原文语言:英语

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职业分类
其他计算机职业
描述

Contains the complete specifications for AI coding assistant customization files including agents, skills, prompts, and instructions. Works with GitHub Copilot, Claude Code, Codex, OpenCode, and other providers. Use this skill when you need to reference the…

原文语言:英语

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职业分类
软件开发工程师
描述

Add CurseForge mod dependencies from a CurseForge mod URL to Maven builds (Hytale). Uses latest release, adds the CurseForge Maven repo, and supports CURSE_USER/CURSE_TOKEN auth. Triggers: curseforge url, add mod, maven dependency, curseforge maven.

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's camera system for customizing player camera via ServerCameraSettings and SetServerCamera packets. Use when creating custom camera modes, top-down cameras, side-scroller cameras, isometric cameras, adjusting zoom distance, camera smoothing,…

原文语言:英语

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职业分类
软件开发工程师
描述

Formats chat messages in Hytale plugins using PlayerChatEvent and TinyMessage rich text. Use when creating chat formatters, applying colors/gradients, adding clickable links, styling messages, or handling chat events. Triggers - chat, message,…

原文语言:英语

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职业分类
软件开发工程师
描述

Creates and manages plugin configuration files in Hytale using Config<T>, BuilderCodec, and KeyedCodec for persistent settings that survive server restarts. Use when creating config classes, loading/saving plugin settings, defining serializable config…

原文语言:英语

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职业分类
软件开发工程师
描述

Core Hytale ECS (Entity Component System) architecture and patterns for plugin development. Covers Store, EntityStore, ChunkStore, Holder, Ref, Components, Systems (EntityTickingSystem, TickingSystem, DelayedEntitySystem, RefChangeSystem), Queries,…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's Entity Effect system for applying status effects, buffs, debuffs, DoTs, and visual effects to entities. Use when creating effects for NPCs, applying effects via affixes, working with EffectControllerComponent, or defining effect JSON.…

原文语言:英语

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职业分类
软件开发工程师
描述

Guides setting up a Hytale plugin development environment and building/testing mods. Covers JDK 25 installation (Windows/macOS/Linux), VS Code configuration, Gradle wrapper, project template, build commands, deploying to the Mods folder, and troubleshooting.…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's Instance System for creating, managing, and teleporting players into instanced worlds using InstancesPlugin. Use when spawning instance worlds from templates, teleporting players into active or loading instances, exiting instances with…

原文语言:英语

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职业分类
计算机程序员
描述

Documents Hytale's HytaleLogger API for server-side logging in plugins. Use when adding log statements, configuring log levels, formatting log messages with printf-style arguments, or logging exceptions with stack traces. Triggers - log, logger, HytaleLogger,…

原文语言:英语

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职业分类
软件开发工程师
描述

Sends in-game notifications to players in Hytale plugins using NotificationUtil. Use when displaying item pickup-style notifications, toast messages, alert messages with icons, or any player notification with primary/secondary text. Triggers - notification,…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's JSON-based NPC template and behavior system for defining NPC AI via data-driven templates. Covers template structure, variants, states, substates, sensors, actions, motions, state transitions, components, detection (sight/hearing), combat…

原文语言:英语

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职业分类
软件开发工程师
描述

Manages permission nodes and groups in Hytale plugins using PermissionsModule. Use when checking player permissions, creating permission groups, adding/removing user permissions, implementing custom permission providers, or listening to permission events.…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents how to detect and react to player death in Hytale plugins using DeathSystems.OnDeathSystem. Use when handling player death, reading death cause/damage, broadcasting death messages, or building respawn logic. Triggers - death, player death,…

原文语言:英语

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职业分类
软件开发工程师
描述

Plays sounds to players in Hytale plugins using SoundUtil and SoundEvent. Use when playing sound effects, music, ambient audio, UI sounds, or any positional 3D audio to players. Triggers - sound, play sound, SoundUtil, SoundEvent, SoundCategory, audio, SFX,…

原文语言:英语

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职业分类
计算机程序员软件开发工程师
描述

Creates and manages plugin configuration files in Hytale using Config<T>, BuilderCodec, and withConfig(). Use when adding plugin settings, creating config classes, loading/saving config files, or accessing config data from other classes. Triggers - config,…

原文语言:英语

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职业分类
项目管理专家软件开发工程师
描述

Documents Hytale's prefab system for creating, saving, loading, and managing reusable structures via in-game commands. Use when creating prefabs, saving structures, loading prefabs, editing prefab worlds, or working with reusable structures. Triggers -…

原文语言:英语

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职业分类
软件开发工程师
描述

Spawns visible entities with models in Hytale plugins using Holder, ModelAsset, and Store. Use when spawning entities, creating model-based entities, placing entities in the world, or making entities persist across saves. Triggers - spawn entity, entity…

原文语言:英语

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职业分类
软件开发工程师
描述

Spawns NPCs in Hytale plugins using the NPCPlugin helper. Use when spawning NPCs, equipping NPC inventory, setting NPC armor, creating NPC commands, or working with INonPlayerCharacter. Triggers - NPC, spawn NPC, NPCPlugin, INonPlayerCharacter, NPCEntity, NPC…

原文语言:英语

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职业分类
软件开发工程师
描述

Documents Hytale's hierarchical tag system and how to use it in Hyforged. Use when implementing tag-based lookups, defining tagged assets, or understanding tag expansion patterns. Triggers - tags, tagging, AssetRegistry, tag categories, tag queries.

原文语言:英语

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职业分类
软件开发工程师
描述

Documents how to teleport players in Hytale plugins using the Teleport component and Transform. Use when teleporting a player to a position, changing player world, setting player rotation, or building teleport utilities. Triggers - teleport, Teleport,…

原文语言:英语

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职业分类
软件开发工程师
描述

Creates floating text holograms in Hytale plugins using invisible entities with nameplates. Use when displaying floating text, title holograms, labels above locations, NPC names, or any world-positioned text displays. Triggers - hologram, text hologram,…

原文语言:英语

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已展示 35 / 35 个已收集 Skill。