Cut a Covenant release end-to-end -> bump version, write CHANGELOG, commit, tag, and push to trigger macOS and Windows release workflows. Use when the user asks to run the horizon release ritual or cut a release.
原文语言:英语
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Cut a Covenant release end-to-end -> bump version, write CHANGELOG, commit, tag, and push to trigger macOS and Windows release workflows. Use when the user asks to run the horizon release ritual or cut a release.
原文语言:英语
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API,…
原文语言:英语
Use when a HyperFrames composition needs seek-safe 2D/3D keyframes, GSAP timelines, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, cursor demos, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene…
原文语言:英语
Use when the user wants a short, design-led motion graphic where motion is the message: kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay, animated headline/tweet/news item, motion…
原文语言:英语
Verify Covenant UI changes live in the dev app autonomously — DOM-dump recipe (boot snippet + local HTTP listener) driving the real code path from the boot scope.
原文语言:英语