用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/LedgerHQ/ledger-live --skill comments命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Place and organize Ledger Wallet code in the DDD monorepo. Use when creating, moving, or reviewing code under apps, features, domain, shared, or support; deciding which layer owns a concern; structuring packages and flow steps; or checking package names, dependency boundaries, platform variants, and legacy imports.
A new-architecture package (shared/, domain/, features/) exposes its API through barrels that contain nothing but `export *`, and keeps its private code in an internals location. Read this when creating a package under shared/, domain/ or features/, when editing any `index.*` file, or when a `lint:structure` check fails.
A new-architecture package (shared/, domain/, features/) exposes its API through barrels that contain nothing but `export *`, and keeps its private code in an internals location. Read this when creating a package under shared/, domain/ or features/, when editing any `index.*` file, or when a `lint:structure` check fails.
基于 SOC 职业分类
正在显示 SKILL.md
| name | comments |
| description | Repo-wide conventions for code comments. Read this when reviewing or adding code comments. |
Comments are a code smell because comments can go out of date, leading to confusion and bugs.
Reference this guidance rather than the codebase.
When code isn't clear we should try to make it clearer:
When comments are necessary we should follow these guidelines:
❌ Bad
# pnpm patches add 'patch_hash=HASH' to virtual store paths, which prefab 2.1.0
# (introduced via AGP 8.11) misparses as an option flag due to a clikt bug that splits
# positional path arguments at '='. Pinning prefab to 2.0.0 in gradle.properties avoids
# this; keeping path segments ≤ 80 chars shortens virtual-store paths to reduce the
# likelihood of triggering prefab path-parsing issues as an additional safeguard.
android.prefab.version=2.0.0
virtual-store-dir-max-length=80
✅ Better
# Workaround for Prefab 2.1.0/Clikt bug
# See: https://github.com/google/prefab/issues/187
android.prefab.version=2.0.0
virtual-store-dir-max-length=80
Use test names rather than comments to explain none-obvious details:
❌ Bad
it("diffs the current value against resolved when targeted", () => {
const { result } = renderHook(() => useJsonEditor(makeProps()));
act(() => result.current.setDiffTarget("resolved"));
// Current equals resolved → every line is unchanged.
expect(result.current.diffJson.every(l => l.state === "none")).toBe(true);
});
✅ Good
it("resets the state of every line when the diff is resolved", () => {
const { result } = renderHook(() => useJsonEditor(makeProps()));
act(() => result.current.setDiffTarget("resolved"));
expect(result.current.diffJson.every(l => l.state === "none")).toBe(true);
});
Avoid clearly unnecessary comments:
❌ Bad
/* Whether the filter trigger should be displayed */
showFilter: boolean;
✅ Good
showFilter: boolean;