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materials

星标13
分支1
更新时间2026年6月10日 23:20

Material creation, configuration, and assignment patterns for Lens Studio scene construction. Use this skill whenever creating materials, setting colors or PBR properties, assigning materials to objects, or debugging material-related rendering issues. Covers the critical distinction between Editor/GraphQL API and Runtime Lens API material access — using the wrong API is a common source of silent failures.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

SKILL.md
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