| name | woc-write-game-tooltips |
| description | Write or audit World of ClaudeCraft spell, talent, aura, item, and mechanic tooltips in plain English, with live damage, healing, timing, target, resource, and power-scaling accuracy. Use for every player tooltip change or tooltip clarity review. |
Write game tooltips
Write tooltips from the live mechanic, not from existing prose.
Workflow
- Read
docs/design/tooltip-writing.md in full.
- Inspect the content record, runtime handlers, resolved ability path, and focused tests.
- Record the target, result, timing, values, scaling stat, triggers, caps, and consumption rules.
- Rewrite the authoritative English source in short, direct sentences.
- Use live resolved values when rank, gear, talents, or specialization can change a number.
- Add or update a focused test that compares the tooltip with the combat result.
- Run the relevant mechanic, tooltip, i18n, and type checks.
Rules
- Do not claim scaling that the combat path does not use.
- Name Attack Power, Ranged Attack Power, Spell Power, weapon damage, pet state, or flat damage
correctly.
- State every important trigger, cap, stack, target limit, reset, and resource change.
- Explain named states in plain English.
- Do not repeat metadata without a clear reason.
- Edit English sources first. Do not hand-edit locale overlays or generated i18n output.
Stop and record a mismatch when the code and intended design disagree. Do not make the tooltip
promise unfinished behavior.