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vgpu-shaders

Decide whether a Next.js 16 project should reach for **WebGPU** at all, then wire `vgpu` in: the `.wgsl` loader (Turbopack/webpack), a `"use client"` canvas that survives SSR, a `prefers-reduced-motion` path the library omits, a headless render snapshot in CI. Non-visual uses too — **compute shaders** (`compute`/`dispatch`, storage ping-pong), `pixelDiff` for visual regression, `gpuFrameTime` as a CI perf gate, server-side image generation, `vgpu/scene`. Triggers: "shader", "WGSL", "WebGPU", "vgpu", "compute shader", "GPU compute", "animated hero", "generative background", "raymarch", "aggiungi uno shader", "sfondo generativo", "calcolo su GPU". **Does not restate the vgpu API** — that is the first-party generated skill (`npx skills add vercel-labs/vgpu`) and its MCP. Records `stack.shaders`; no phase bump. Not for CSS/Motion animation (this is the top rung of that ladder), animated icons, maps, React Native, or WGSL tutorials.

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来源信息

仓库
lukedj78/dev-flow
最近来源活动
2026年8月28日 17:18
检测到的 SKILL.md 语言
英语
星标
5
分支
1

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。