用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/LYL1015/JarvisHub --skill flova-asset-bridge-production命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
正在显示 SKILL.md
| name | flova-asset-bridge-production |
| description | Use when 用户已有一批独立图片、视频、音频或画布资产,想继续串成短片、补桥接镜头、做故事板、转视频或合成完整作品。 |
用于已有资产续作:先盘点现有图片、视频、音频或画布节点,再围绕这些资产搭建故事板、补缺口、生成桥接片段和合成视频。
imageUrl / videoUrl,不能把提交态当完成态。critic sub-agent:只读取真实媒体并评审,不生成、不补素材。blocked 项,除非本轮工具列表明确暴露对应能力。Use this skill for:
Do not use it when the user wants a full new production from scratch with no existing assets.
Follow the JarvisHub Execution Model. Do not assume asset IDs exist unless visible in current canvas facts or supplied by the user. If IDs are unavailable, identify assets by filename, URL, or node label and ask the harness/tool layer to bind them when possible.
Existing assets are the source of truth.
Do not ignore, replace, or regenerate approved assets unless:
Pause after inventory/spec, storyboard mapping, gap generation, and final assembly.
Create an asset table:
asset_ref: ID/path/URL/node label,type: image/video/audio,content_summary,best_use: character, scene, prop, B-roll, keyframe, music, SFX,quality_notes,must_use: yes/no/unknown,constraints.If an asset is video/audio, note approximate duration and important timestamps if available.
Must state:
Every existing mandatory asset must be assigned to one of:
key_element,shot,audio_layer,transition/reference,cover/social asset.Each shot must include:
shot_id,story_function,required_asset_refs,new_generation_needed,bridge_reason,duration,camera_language,continuity_in,continuity_out.If an asset cannot fit the story, say why and ask whether to exclude it.
Only generate for real gaps:
For every proposed new generation, state:
For image-to-video from an asset:
Use <<<image_1>>> as the confirmed visual anchor. Preserve its subject, palette, composition, and material. Add only [specified motion]. No subtitles, no random text.
For bridge clip:
Bridge from [previous asset state] to [next asset state]. Preserve [character/scene] continuity. The clip should explain the visual transition, not introduce a new subplot.
For asset-based storyboard:
Assemble in the confirmed storyboard order.
Respect:
If a video clip has no intended audio, mute embedded audio and use designed audio layers.
Check:
If QA fails, fix the smallest gap or mapping issue.