| name | harvest-waste |
| description | Inventory idle/orphaned/oversized/zombie resources and rank the pure-savings wins. Reach for this first on any cost spike. |
Skill: Harvest waste
The cheapest resource is the one you turned off (§3 #5).
Step 1 — Inventory waste
Idle instances, orphaned volumes/IPs, oversized resources, zombie environments.
Step 2 — Rank by dollars
Pure savings with no trade-off, biggest first (§3 #5).
Step 3 — Harvest before discounts
Kill waste BEFORE negotiating commitments or re-architecting (§3 #4 #5).
Step 4 — Confirm no dependency
A resource that looks idle but serves a rare job is not waste — verify.
Output
A ranked waste inventory with the pure-savings dollars and the harvest order.