用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/MikeTreml/MissionControl --skill shot-composition命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Expert Electron application architecture skill for IPC design, main/renderer/preload boundaries, security hardening, performance optimization, packaging strategy, native integration, and cross-platform desktop development. Use when reviewing or designing Electron apps, planning migrations, auditing architecture risks, choosing IPC patterns, diagnosing startup or memory issues, or coordinating related Electron skills.
Generates DrawIO XML diagrams for Amazon Web Services architectures from text descriptions or images. Analyzes existing .drawio files to extract AWS components. Use for AWS architecture diagrams, cloud infrastructure documentation, or when converting AWS diagram images to editable DrawIO format.
Generates DrawIO XML diagrams for Google Cloud Platform architectures from text descriptions or images. Analyzes existing .drawio files to extract GCP components. Use for GCP architecture diagrams, cloud infrastructure documentation, or when converting GCP diagram images to editable DrawIO format.
基于 SOC 职业分类
正在显示 SKILL.md
| name | shot-composition |
| id | SK-FTV-009 |
| version | 1.0.0 |
| description | Plan camera angles, movements, shot sizes, and visual design for cinematic storytelling |
| specialization | film-tv-production |
Design visually compelling shots that serve the story. Every camera choice—angle, movement, lens, composition—should enhance meaning, create emotion, and guide the viewer's attention.
EWS ─── WS ─── MWS ─── MS ─── MCU ─── CU ─── ECU
│ │ │ │ │ │ │
│ │ │ │ │ │ └── Detail/Eyes
│ │ │ │ │ └──────── Face
│ │ │ │ └──────────────── Head/Shoulders
│ │ │ └──────────────────────── Waist Up
│ │ └──────────────────────────────── Knees Up
│ └──────────────────────────────────────── Full Body
└──────────────────────────────────────────────── Environment
| Size | Use For | Emotion |
|---|---|---|
| EWS | Establishing, scope, isolation | Awe, loneliness |
| WS | Context, geography, action | Objective, neutral |
| MWS | Blocking, movement | Balance |
| MS | Conversation, action | Engagement |
| MCU | Emotion, dialogue | Connection |
| CU | Reaction, intimacy | Intensity |
| ECU | Detail, revelation | Impact |
Bird's Eye → Looking straight down (god view)
High Angle → Looking down at subject (vulnerability)
Eye Level → Neutral, natural (equality)
Low Angle → Looking up at subject (power)
Worm's Eye → Looking straight up (extreme power)
Frontal → Direct, confrontational
3/4 Profile → Most common, dimensional
Profile → Reflective, contemplative
Over Shoulder → POV, conversation
Dutch Angle → Unease, disorientation
| Movement | Description | Effect |
|---|---|---|
| Static | No movement | Stability, observation |
| Pan | Horizontal pivot | Survey, follow |
| Tilt | Vertical pivot | Reveal, scale |
| Dolly | Camera moves forward/back | Intimacy, revelation |
| Track | Camera moves alongside | Follow, accompany |
| Crane | Camera moves up/down | Scope, grandeur |
| Steadicam | Smooth handheld | Immersion |
| Handheld | Naturalistic shake | Urgency, documentary |
| Zoom | Lens change (not movement) | Emphasis, isolation |
Movement should be motivated by:
┌───┬───┬───┐
│ • │ │ • │ Place subjects at intersections
├───┼───┼───┤ for dynamic composition
│ │ ○ │ │
├───┼───┼───┤ Center for stability/confrontation
│ • │ │ • │
└───┴───┴───┘
Lines that guide the eye:
- Roads, hallways, fences
- Arms, gaze direction
- Light beams, shadows
- Architectural elements
Use doorways, windows, mirrors
to create visual interest and
focus attention on subject
Foreground │ Midground │ Background
↓ ↓ ↓
Frame Subject Context
| Lens | Effect | Use |
|---|---|---|
| Wide (14-35mm) | Distortion, space | Environments, unease |
| Normal (35-50mm) | Natural | Dialogue, general |
| Telephoto (85mm+) | Compression, isolation | Portraits, tension |
Shallow DOF (f/1.4-2.8):
- Subject sharp, background blur
- Isolation, intimacy
- Focus pull for attention
Deep DOF (f/8-16):
- Everything in focus
- Context, geography
- Multiple planes of action
## Scene [Number] Shot List
| Shot | Size | Angle | Lens | Movement | Subject | Action | Duration |
|------|------|-------|------|----------|---------|--------|----------|
| 1.1 | WS | Eye | 35mm | Static | Room | Est. | 3s |
| 1.2 | MS | 3/4 | 50mm | Track | Sarah | Enter | 5s |
| 1.3 | CU | Eye | 85mm | Static | Sarah | React | 2s |
DOMINANT: Low angle, higher position, larger frame
SUBMISSIVE: High angle, lower position, smaller frame
EQUAL: Eye level, similar frame sizes
- Tight framing (claustrophobic)
- Negative space (anticipation)
- Off-center subjects (unease)
- Shallow DOF (isolation)
JOY: Bright, warm, open framing
FEAR: Dark, tight, unpredictable
LOVE: Soft, close, warm tones
ANGER: Hard, dynamic, extreme angles
## Shot [ID]
### Technical
- **Size:** [EWS/WS/MS/MCU/CU/ECU]
- **Angle:** [Eye/Low/High/Dutch]
- **Lens:** [Focal length]
- **Movement:** [Type and direction]
- **Duration:** [Seconds]
### Composition
- **Subject Placement:** [Thirds/Center]
- **Depth:** [FG/MG/BG elements]
- **Leading Lines:** [If any]
### Purpose
- **Story Function:** [What it communicates]
- **Emotional Intent:** [What viewer should feel]
### AI Video Prompt
[Optimized prompt for generation]