Skip to main content
在 Manus 中运行任何 Skill
一键导入

carmero-building-principles

星标0
分支0
更新时间2026年1月29日 00:39

FPS game development planning enhancement using Carmack-Romero (Car-Mero) design philosophy from id Software. Triggered by "using Car-Mero Building Principles" or "Carmack-Romero principles" or "CarmeroBuildingPrinciples". Analyzes FPS game plans, GDDs, level designs, or mechanics against ten dimensions from Wolfenstein 3D, Doom, and Quake era. Covers speed-and-flow, fun-first, weapon-balance, 60fps-locked, latency-first, simplicity-over-cleverness, level-horseshoe, contrast-everywhere, secrets-integral, polish-as-you-go. Outputs README_CR.md with scored assessment and enhanced plan. Use when user submits FPS game design documents, mechanics specs, level designs, or combat systems requesting Carmack-Romero style assessment.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

SKILL.md
readonly